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Leaping Dungeon Playtest
News
Merchant Frog Update
Game update
Merchant Frog Update
Leaping Dungeon Playtest
· published
13 Aug 2026, 14:36 UTC
All news
Players around this date
Read on Steam
Added the merchant frog that appears on each floor.
Various visual improvements.
And some overall polish.
More from Leaping Dungeon Playtest
Other announcements
All news
Game update
12 Sep 2026
Caterpoison boss, preloading shaders & last major playtest update
Hi Frogs! This is the last major update to the playtest before the demo release. I added the Caterpoison boss variant. Is this the hardest boss yet? It's a rare one to meet so you have to be lucky, or unlucky depending on how you see it. Fixed first time hitches/lag spikes by preloading materials & shaders in the splash screen at startup. Hopefully this fixes the last of them. Let me know how t…
Game update
3 Sep 2026
Balancing update, better Bees & new shooting Magefly
Hi Frogs! All possible rooms have been rebalanced to feel more engaging. What I have tweaked is: spawn rate, spawn amount and room timer lengths. And I also limited how often you meet the same type of room in the same dungeon. It should now hopefully not be possible to get low spawns and a long room timer any longer. And I've also made it so two long rooms after each other are much less occurin…
Game update
23 Aug 2026
Minor Tweaks and UI & Readability improvements
Hearts over player doesn't disappear on jump. · Interactions with objects can be retriggered by jumping. · Poison spill de-spawn after clearing room. · Slimefly boss slime puddles stay a lot longer until the boss is beaten. · Nerfed the lightning strike damage - it was a bit too op :P · Increased the size of the Merchant items/pillars for better readability. · Added black outlines to the parts…