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Reap and RushNewsJuly 31 Patch Notes
Game update

July 31 Patch Notes

Reap and Rush · published 31 Jul 2026, 11:05 UTC

All newsPlayers around this dateRead on Steam

Dear shareholders and leaders,
We have completed another round of bug fixes for the game.
Fixed an issue where characters would stand still and fail to play the running animation after changing maps.
Fixed an issue where large numbers of monsters would continue chasing players after a Boss was defeated.
Fixed an issue where purchasing the leftmost Yin Law could accidentally trigger the Refresh button when six Yin Laws were available in the Merchant Station.
Fixed an issue where some Awakened Fate Stones could not be sealed in the Archive.
Fixed incorrect numerical values in the Blessing Knot description.
Improved the description of Spirit Beast unlock conditions in Rumors to make them clearer and easier to understand.
Improved the Sealing Template menu so that clicking elsewhere closes the dropdown menu.
Added character attribute information to the Offering selection screen.
Fixed an issue where the player’s money could become negative.
Improved the experience of using Offerings to activate ground stakes.
Fixed an issue where players with resurrection attempts remaining in Seven Dragon Balls could be sent to the outside world and become stuck after dying.
Added relevant notifications after the Sealing feature becomes available.
Fixed an issue where the Pidan pet’s skill could spawn an Abacus.
Fixed an issue where Houtu Empress’s Stamina Recovery Area would not recover HP after defeating the final Boss of each major stage.
Fixed character display issues after transforming into Zhong Kui.
Fixed an issue where the Offering Details window could extend beyond the screen when a template was positioned too low or too far to the right in Against the Wind Express.
Fixed an issue where the increased absorption range from external Talents did not apply to Yin Laws and Fate Stones.
Fixed a calculation issue where the Fate Stone affix displayed a 90% damage bonus, but the actual attribute panel and combat performance did not reach the expected value.
Fixed an issue where small pets would not initially appear beside the player after continuing the game.
Fixed an issue where the Fate Stone description stated that only Yin Laws released by others could generate charge, while Yin Laws released by the player also generated charge.
Added a Select All function for selling Talents.
Fixed an issue where controllers could not be used to turn pages in the Talent Inventory.
Fixed an issue where the controller selected “Start Game” by default even when a continue save was available.
Fixed an issue where summoned creature deaths were not recorded in quests.
Fixed an issue where Orbiting Yin-Yang Fate Stones had no effect on summoned creature skills.
Improved an issue where the Xizhu Boss could become stuck during combat.
Fixed an issue where the Little Ghost Fate Stone was not unlocked in the Archive after being obtained.
Fixed an issue where the shop effect “Fairy, Help Me” could cause HP to become negative.
Fixed an issue where bringing summoned creatures in and out of shops could cause the game to become stuck.
Fixed an issue where repeatedly returning to the main menu before entering the Ancestral Dragon’s area in Lishan Mausoleum could prevent the Terracotta Warriors from activating.
Fixed an issue where, after Bingyi’s skill was awakened, the first ice spike could spawn too far away from the character when the skill’s range was increased.
Optimized memory usage.
Fixed an issue where Awakened could sometimes fail to deal damage.
Fixed abnormal damage falloff for Awakened .
Fixed an issue where the Blood Cocoon’s HP would increase over time during the Blood Cocoon period.
Corrected the description of the Houtu Empress Spirit Beast’s unlock conditions.

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