
After few months of public playtest, I think we finally hit the point where all mechanics feels fun and cohesive and everything is polished enough that game is finally ready for it's next big step - demo! When? July 24th! (yup, this Friday!) This will be the end of public playtest too. Some important info:
- Demo version will be the same as playtest one, so I won't be removing any content
- Playtest progress will carry over to demo
- This will probably the last playtest patch!
Other than that, thank you so much for being part of playtest!
GENERAL CHANGES:
- Added button in settings to reset save
- A lot of visual polish basically everywhere
- Added a ton of missing sound effects
- Warrior is now default tutorial class
BALANCE CHANGES:
BUGS:
- Goldbug: gold 6→5, health no longer scales with current zone
TAROT CARDS:
- The Hanged man: all zips are unlocked instead of just newly discovered ones
BUG FIXES:
- Fixed corruption select screen background color not changing based on color palette
- Fixed opening map while run is still loading causing an error
- Fixed map room preview window sometimes persisting even after the map was closed
- Fixed heat reduction not being properly tracked at the run end screen
- Fixed few minor visual bugs