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Fading Light PlaytestNewsFading Light Playtest Update 0.3
Game update

Fading Light Playtest Update 0.3

Fading Light Playtest · published 21 Jul 2026, 11:20 UTC

All newsPlayers around this dateRead on Steam

Fading Light Update Log

🚀 New Features

Added a "Reset to Default" button to the keyboard and gamepad settings menu

🛠️ Improvements

The new co-op UI is now hooked up to the active co-op input system

🐛 Bug Fixes

-Fixed grapple points that shouldn't have had autograpple. Noteo no longer auto-hangs on grapple points near the ground on his own

-Guide and tip button icons now correctly show gamepad icons instead of keyboard icons when Spark is moved with a gamepad

-Fixed unintended wood throwing when pressing jump on a gamepad

⚠️ Known Issues

-Because the default controller type is Keyboard, Steam Deck and other handhelds auto-select the keyboard. This means only Spark can be picked and blocks control of the main character

-In the in-game UI, Spark can currently only pause/unpause, so button remapping can't be done from the pause screen

-Spark's decoy throw doesn't work correctly on keyboard. Instead of landing at the targeted cursor position like it does on gamepad, it is thrown short or behind the intended spot.

-Subtitles are still problematic.

More from Fading Light Playtest

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Game update7 Sep 2026Fading Light Playtest Update 0.6Fading Light Update Log 🚀 New Features · Added new sound effects for Molnek traps · Added Discord and Steam Wishlist buttons to the main screen · Added disclaimer and logo splash screens 🛠️ Improvements · Adjusted the positions of building blocks across scenes based on feedback · Increased how often Spark moves ahead of Noteo to guide the way · Added cancel conditions to the tip system, so un…Game update13 Aug 2026Fading Light Playtest Update 0.5Fading Light Update Log 🚀 New Features · Added a parallax depth effect to the main menu · Completed Unity Cloud Analytics integration · Added main menu VFX 🛠️ Improvements · Added a wall to the last scene where the corpse is propped up in the scene · Disabled automatic walk mode in camp areas · Spark can't be forced into walls now · Disabled unwanted collision between Molnek and Noteo · Impro…Game update24 Jul 2026Fading Light Playtest Update 0.4Fading Light Update Log 🚀 New Features - Added crafting animations. - Added new sound effects for the Fire buff and Decoy mechanics. - Added dedicated controller UI support for Steam Deck. - Closed off the downward passage when reaching the final scene with gunpowder already in hand, so the route doesn't stretch out for no reason. 🛠️ Improvements - Improved Spark's decoy throwing behavior and…