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FareverNewsPublic Test Patch Notes for 07/07/2026
Game update

Public Test Patch Notes for 07/07/2026

Farever · published 7 Jul 2026, 13:51 UTC · build 24090693

All newsPlayers around this dateRead on Steam

v0.1.9.27826-public-test

Rift Changes

Waiting time

  • Rifts open now opens every hours (previously 2 hours)
  • You are warned 15 minutes in advance, nightling begin appearing
  • Once the rift opens, you have 2 minutes to join the rift
  • If your rift is full, it will start early

Gameplay

  • Instead of being based on nightling kills, the experience is now a timed challenge.
  • Once the rift starts, you will have 2 minutes to look for and close as many gates as possible.
  • There will be 3 gates open at all times. Once you close one, another will appear somewhere else.
  • Once the 2 minutes have passed and the last gates have been closed, the boss will spawn.
  • The number of enemies and waves per gate has been reduced.
  • Closing gates helps you progress through thresholds, and each threshold unlocks additional rewards such as chest bonuses and unique items

Rewards


Killing Nightlings and clearing rifts will get you access to unique resources that will unlock new things, the Demonic Souls,Nightblood and Soulstones

New NPC - The Demon Hunter

  • The Demon Hunter is a NPC that can be found in Ramburg
  • You can trade Demonic Souls and Nightblood against unique collectibles such as new mounts, gliders and companions but also specific gear, weapons, upgrades and crystal upgrades for your weapons and character.


Soulstones

  • While killing Nightlings in the rifts, you’ll be able to find Soulstones that allow you to summon Nightlords in specific hidden places of Siagarta.
  • Fighting them will give you more Nightblood than you could find in the rifts, and of course pretty rare items and upgrades.

There are still more things coming to the rifts (new boss, new rift map, etc), so stay tuned and play it yourself at launch!


Other changes

  • Robin Hoof
    • Changed the Dog’s stun from 2 seconds to 1

  • Maat Demon

    • The amount of Health has been increased per player.
    • Stacks from Chaos damage now increased damage dealt by Maat Demon by 10% -> 20%
    • Slam’s radius has been increased.
    • Several bugs fixed.

Bugfixes

  • Fixed weapons visible while flying to an obelisk
  • System - Improved player movement synchronization
  • Weapon - Fixed Worldsplitter VFX being incorrectly positioned

For the release, you can expect another Rift Boss,new weapons (including the two handed sword), the High Inquisitor Chakram, and a new type of upgrade, the Sigils
Those may appear later this week in the preview before reaching the live version of the game for everyone to see on the release

See you there Farseekers✨

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