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Celestial CrownNewsVersion 0.73.7
Game update

Version 0.73.7

Celestial Crown · published 24 May 2026, 21:01 UTC · build 23382522

All newsPlayers around this dateRead on Steam

v0.73.6 is now live on the main branch.



Version v0.73.7
-Fissure now deals 15 damage, up from 14.
-Made AI less likely to waste Energy gain cards.
-The healing you receive after finishing an area now occurs immediately after defeating the boss. (This makes Resting more predictable.)
-Reminder text for cards is now displayed during Enthrall's effect.
-You can no longer click any of the buttons on the combat rewards screen while they're fading in. (This should make it harder to pick something accidentally.)
-Combat reward screen is now delayed until VFX finishes playing.
-Lingering tooltips now fade out immediately when combat ends.
-Run history now displays amount healed when resting instead of resultant health.
-Character idle effect updated.

More from Celestial Crown

Other announcements

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Game update14 Sep 2026Version 0.76.1v0.76 is now live on the main branch. Version v0.76.1 -Altered equipment: Seashell Bangle. -Improved the feedback form. Additionally, it now respects Enter and Ctrl + V. -There is now a soft cap of 250 cards for the draw, discard, and banish piles. New cards shuffled into a pile with 250+ cards will now be deleted. (Cards naturally going to that pile won't be affected.)Game update6 Sep 2026Version 0.76In addition to the in-game feedback form, this patch features some changes to Octavia's second and third artifacts. Octavia's low aura and high health make her best suited for aggression, and while we like how her artifacts interact with damage in novel ways, the Powers felt awkward to use, often synergizing poorly with the rest of her cards. We've updated their starting cards and upgrade pools…Game update31 Aug 2026Version 0.75.6v0.75.5 is now live on the main branch. Version v0.75.6 -Fixed a plethora of visual issues that could occur after clicking Abandon Run. -Fixed an issue where revival effects like Ring of Life Saving would deny Incinerate and similar effects that triggered on unblocked damage.