Hey Zodiac Challengers! We’re thrilled to share that 13Z: The Zodiac Trials will be appearing in several June showcases during Summer Game Fest season, including Women Led Games, Southeast Asian Games Showcase, and The MIX Summer Game Showcase.
Mix Summer Showcase (June 1st @ 12PM ET):
Women Led Games (June 4th @ 7PM ET):
South East Asian Games (June 6th @ 11AM ET):
If you’ve just discovered 13Z and missed all our previous playtests, this is your chance to hop in, smack some enemies around, get launched by things that probably should not have launched you, and see what the Zodiac Trials are all about.
For returning Challengers, this is a lighter showcase preview. That said, there have been refinements, polish, and various under-the-hood improvements since the previous public version so if you just want a quick refresher, feel free to jump back in! ;)
Quick Patch Note Scroll
For those curious, here’s a short look at what’s changed:
Lyra and Sylith now feel more distinct in terms of how they move, jump or fall.
Seals & Boons have been updated to make builds easier to understand and shape.
Friendly Zodiac Guardians will give you a Talisman. This replaces the old ‘Patron’ system.
You can now modify all your starting skills using the Meridian Wheel. Previously, you could only modify your Special.
Champions and bosses now have clearer stun feedback, while certain enemies now use Shields as a regenerating defense layer.
Several Trial rooms have been updated, including Monkey’s platform challenge, Pig’s food room, Dog’s fountain, Rooster’s airship, and the Zodiac Cauldron before boss gates.
Combat feel, tutorials, visuals, lighting, haptics, village flow, and performance have all received another round of polish.
There’s more tucked away in the sacred scroll of patch notes, but we’ll keep this post focused on the showcases. :)