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Dracula - Blood MoonNewsMajor Update!! New Maps/Skins/Mods/Gameplay
Game update

Major Update!! New Maps/Skins/Mods/Gameplay

Dracula - Blood Moon · published 3 Oct 2026, 06:00 UTC

All newsPlayers around this dateRead on Steam

Large Update

A major update is here, bringing new areas, abilities, skins, and significant improvements throughout Dracula: Blood Moon.
- New maps: Explore the cellar, sewers, and homes.
- New gameplay: Use perch takedowns, transform into a monster, and unleash Dark Gifts like Possess, Break, Control, and more.
- Expanded levels: Every level has been revised and expanded. Lake Town, for example, now has two tiers and is four times larger.
- Improved graphics and performance: Enjoy enhanced visuals alongside major FPS gains.
- Custom skins: Play as 1929 Dracula or Soul Reaver, or switch on the Noir Filter.
You can now play nearly to the end of the game.

The final battles are currently in development.

Thank you, dont forget to join the DISCORD

-Dev

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Game update3 Oct 2026Additional Level 3 modsSome changes to make it fun on EXITGame update27 Sep 2026Minor GUI update for new controlsMinor GUI update for new controls while paused Thank you!Game update27 Sep 2026Major Update for DraculaAll New Combat System + Stealth Takedowns, Perch Takedowns, New Gift Abilities - Posses, Break or CMD - New Playable Areas and I am re doing each level essentially. You can now jump to rooftops in a single bound or leap straight onto a Victim. But with a month left in Deving (on top of Zombie Lab, Horror Game Creator, Backrooms Game Creator) so time is precious but the changes are really worth…