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An Eggstremely Hard GameNewsPatch Notes v1.3.0
In-game event

Patch Notes v1.3.0

An Eggstremely Hard Game · published 2 Oct 2026, 11:35 UTC

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Hi everyone!

Update v1.3.0 is here! This update focuses on making the overall experience smoother and less frustrating, with improvements to map navigation, checkpoints, the camera, and input delay.

Improved Map Guidance

I've added new signs to some areas of the map where the intended path wasn't always clear.

These should make it easier to understand where to go next and help prevent players from accidentally heading in the wrong direction.

I've also updated the frying pan tutorial sign to better explain one of its mechanics. The tutorial now makes it clear that when the frying pan turns red, it means there's an obstacle nearby.

New Checkpoints

I've added a few extra checkpoints in Normal difficulty in places where I felt having to repeat a large section was unnecessarily frustrating.

The goal is to make Normal difficulty a little more forgiving without taking away from the challenge.

Camera Adjustment

I've slightly adjusted the default camera angle so you can see a little more above you.

This is a small change, but it should make navigating certain areas more comfortable, especially based on feedback I've received about the previous camera angle.

Input Delay Reduction

Reduce Input Delay on Clients is now enabled by default for all clients.

As always, thank you for playing and for all the feedback! A lot of these changes come directly from things I've seen players struggle with or mention while playing.

If you're enjoying the game and would like to support it, leaving a Steam review is always greatly appreciated and helps more players discover the game.

Have fun with the update!

Adri

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