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Car Factory EmpireNewsGame update 0.8.2
Major update

Game update 0.8.2

Car Factory Empire · published 4 Sep 2026, 17:01 UTC · build 25128330

All newsPlayers around this dateRead on Steam

Hello everyone! We've finally prepared a game update and released it online! You'll find:

  • 2 new race tracks

  • A fully customizable phaeton

  • A redesigned tech tree

  • The ability to customize cities and their impact on brand sales

  • New AI for rival racing cars

  • New factory models on the map with the ability to visually customize them

  • Staff trust and new daily event quests

  • Fixed a number of bugs and crashes

  • New interface elements

This is just a small part of what we've included in version 0.8. We're currently working on finalizing this version, so please bear with us. The new patch will be out in the coming days. We just wanted to share with you the results of our work over the past six months!

In the next patch, we'll be adding translations into other languages, fixing the user interface where it's become off at different screen resolutions, and further diversifying the phaeton's customization and detailing.

The main thing we want to say is that this update has increased the game's size by 30%, and the changes have totaled a whopping 50%. Why so much? The answer is simple: we've incorporated many new mechanics and features into the game that will appear in the future. We did this deliberately so that when these mechanics are released, your saves and game progress aren't reset. Also, don't judge our global map and other menus too harshly; we're already halfway through creating a completely new user interface and minimap. Work is also underway on a completely new world map and a progressive fog of war system. This year, we want to release a new, geographically accurate map of the United States, so we're currently laying a large foundation that you can't see yet, but we assure you the groundwork has already been laid! We've reconsidered our plans and decided to make the world more global and optimized: future locations will become larger and more beautiful, and issues with representatives getting stuck on roads will disappear. In the meantime, we're returning to more frequent patch releases.

Thank you for believing in us! We continue to stubbornly move towards the goal of creating an interesting and high-quality game!

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Community4 Aug 2026Patch 0.8 release dateHello everyone! We have good news! We've almost finished the latest version of the game and will be uploading a patch soon! It will include many new features: city development, a new tech tree, customization for one of the cars, two new race tracks, new AI bots on the track, and new models for the global map. In this news, we wanted to show you the building models we've created for the map. Whi…Community14 Jun 2026Release status of version 0.7.8Good day, friends! We're keeping you updated on the current state of affairs in our kitchen! We've been working hard over the past few weeks to release a patch that will include a huge number of changes to game mechanics and internal features. This patch is one of seven major updates we've planned for this year. Briefly, it will include a new city development system and its direct connection to…Community4 May 2026Patch 0.7.8 release statusGood day everyone! We haven't published any game news or updates in a while, but we had good reasons. We'd like to update you on the current status of the new patch... As of May 4, 2026, we are working on the largest game update since our Early Access launch. We've consciously decided to move away from smaller weekly patches in favor of larger updates and significant changes for players. Implem…