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PermabanNewsv0.60.5: More pre-launch fixes
In-game event

v0.60.5: More pre-launch fixes

Permaban · published 2 Aug 2026, 16:59 UTC

All newsPlayers around this dateRead on Steam

Shop items now do what they say

All four consumables (2x Points, Rep Shield, Mountain Dood, Borton AV) were being cleared the moment you left the shop, before the first post of the wave you bought them for. Spam Filter was sold as PERMANENT and its only effect was a one-time bump that decayed on its own. Both work properly now. Their prices have never been playtested against working effects, so tell me if the shop economy feels off.

Dennis Sharp finishes his story

57% of campaigns ended without seeing the last phase of the arc in the wave named after him. Wave 6 now guarantees the whole thing, and the arc only moves forward on encounters you actually read. His climax also used to render behind the server maintenance screen, at 15% opacity, with the sting playing under a pause.

The forum remembers who people are

The same username could show up twice in one shift as two different accounts, with different post counts, different records, and different score multipliers. One name, one identity, for the whole shift now.

Every generated profile also had exactly zero prior warnings, which meant Known Troll was unreachable and §18 applied to nobody. Warnings now generate properly, so §18 has users and skipping a known troll's bannable post costs you.

Feedback that agrees with itself

TOUGH CALL, RISKY and OK were amber in the toast and green in the Mod Log and the Shift Report. Three surfaces, two answers. Also:

  • Locked tools now read as locked instead of just looking grey

  • The NEW! badge waits until the tool is actually usable

  • The probation notice used to block every button in total silence

  • Threads show their time to meltdown

  • The citation picker no longer offers three rules that were wrong 100% of the time

  • The screensaver stopped dropping over a shift that was still running

Browser Hijacked

The achievement needs fifty popups at once. The browser soft-locked at five and stayed there. Both ends are fixed: the pile can grow, and hitting fifty actually clears it and drops you back on the home page instead of just playing a sound.

Desktop build

The music player opened but played nothing at all in some packaged builds. The build tooling was rewriting code it should only have been renaming, and it was a lottery which feature drew the short straw. Turned off. The first boot also plays the whole startup sequence now (every boot after that skips with ESC), Save As in Pant works again after editing a pre-loaded photo, and the folder art is a megabyte lighter.

More from Permaban

Other announcements

All news
Game update14 Sep 2026Maintenance Shift 1.0.13Hey mods, Another maintenance patch. Nothing here adds content. Every item is the game doing what it already claimed to do, plus two things it should have claimed. If you hit anything that still feels off, the discussion board is the fastest way to reach me. Thanks for reading the rules before you moderate. · The flame war penalty is gone. When a thread boiled over, the game took 3 rep between…In-game event12 Sep 2026v1.0.1: first patch after launchI did not expect this many of you. Permaban is a game about reading a forum in 2007, made mostly by one person, and I went into launch week hoping a handful of people would find it. Instead the reviews, the discussion threads and the emails kept coming, from moderators who said it felt accurate to people who had never touched a forum and stuck with it anyway. Thank you. I read every one of them…Steam news8 Sep 2026Permaban is out!It's 2007 and you're the unpaid mod of a dying forum. Every ban needs a rule behind it, and the people you punish come back to argue. Inspired by Papers, Please, minus the clock. Launch price is $4.99, 55% off until September 18. A campaign runs about 40-60 minutes, longer if you poke at the desktop, which you should. Endless mode holds the rest. If something breaks, the discussion board is the…