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AwakerootsNewsUpdate #68
In-game event

Update #68

Awakeroots · published 12 Jul 2026, 10:32 UTC · build 24169392

All newsPlayers around this dateRead on Steam

New Update – Fixes, Balance Changes & New Content!

Hi everyone! 👋

Another batch of changes and fixes is here! In this update, I focused on adding new content, fixing reported issues, improving game balance, and making the overall experience smoother.

New Content

  • Added more new tree variants.

  • Added a new enemy: Leshy – V1.

  • Added new map decorations.

  • Added a new Steam achievement for defeating the Leshy.

Map & World

  • Improved the east-west road.

  • Rebalanced the number of trees on the map.

  • Introduced the first fixes for the issue that allowed characters to walk through walls – V1. Further improvements are still in progress.

  • Fixed an issue where characters could sometimes walk through lakes.

  • Fixed the hop field.

Enemies & Combat

  • Improved the balance of enemy spawns over time and based on the current game level.

  • The Werewolf now attacks correctly.

  • The Vampire can now inflict poison.

  • Fixed poison damage calculations.

  • Improved shield defense stats.

Balance Changes

  • Updated item prices for better balance.

  • Adjusted the hunger reduction values of some food items.

  • Made additional general balance improvements.

Fixes & Improvements

  • Opening the menu now correctly pauses the game.

  • Improved in-game time tracking.

  • Improved various texts and naming throughout the game.

  • Additional code optimization and cleanup.

And that's not all! 😊

Another batch of fixes and improvements is coming next week! I'm continuing to work on reported issues and new changes aimed at making the game smoother and more enjoyable to play.

Thank you all for your feedback, bug reports, and suggestions!

Every comment helps me improve and develop the game further.

See you in the next update! 😉

More from Awakeroots

Other announcements

All news
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