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Razorform PlaytestNewsPatch v5.8 is LIVE
Game update

Patch v5.8 is LIVE

Razorform Playtest · published 9 Jul 2026, 14:19 UTC

All newsPlayers around this dateRead on Steam

Updates:
-NewGame+ enemies not spawning after the second interior.
-Fixed issue of player not targeting spider drones with gamepad
-Increasing reload speed of M4 and Pistols
-Pistol displaying false ammo count instead of infinite
-Pistol sets ammo reserve from primary reserves, not infinity.
-PS (perspective shift) while transitioning areas breaks the game
-Quickly pressing "activate" right after using weapon maker causes UI prompts just stay stuck to the screen.
-Rogue only: aiming then hand-switching causes noticeable rigging problems on the gun
-Holding perspective shift in Rogue mode will call function twice
-Deactivate vision modes when using terminal
-Weapon Maker UI prompts just stay stuck to the screen until you reload a checkpoint.
-Laser weapon not aligning when shooting through glass door.
-Player can trigger moon cinematic twice
-Cooking a grenade then weapon swapping let's you throw the grenade without expending the ability cooldown
-Players can bypass the locked door to enter the South Dock portal
-Players need to re-unlock training and upgrades when starting new game
-Multiple Title Screen bugs
-Entering South Dock from Aux Bridge, dying will cause death-loop.
-Headshot audio plays on dead bodies
-Grenade trajectories are not always lining up with effect
-Switching weapons in ADS breaks the camera
-Endless Outfit Select: Pressing left arrow when multiple outfits unlocked
-Player can hide in Moon monster closets
-Movement not locked when equipping suit in precision mode
-Multiple OOB fixed

More from Razorform Playtest

Other announcements

All news
Game update5 Aug 2026Patch v5.8.06 is LIVE✅ Fixed: Endless stage 2 will override single player game ✅ Adding some missing localization ✅ Adjusted the look sensitivity lower end range for gamepad ✅ Fixed Physical material type on trees set to "metal". It's now set to "wood". ✅ Fix issue where holding sprint was being ignored after pressing non-forward movement keys ✅ Better AI management for the Site B encounters. ✅ Fixed issue where AI…Game update3 Aug 2026Patch v5.8.05 is LIVE✅ Added material based footstep audio (only default/concrete and metal materials are currently implemented) ✅ Fixed: In Endless level 3: There are pillars on the right side that obscure player's ✅ Fixed: Spider nades attacking player when switching view modes ✅ Fixed: Music cuts out when transition level loadingGame update24 Jul 2026Patch v5.8.04 is LIVE✅ Fixed Razorform dashing through doors ✅ Fixed issues with outfits menu visuals ✅ Audio Sliders Overwrite on Endless Transition ✅ Fixed overlapping dialog and fail condition logic for the nuclear strike ✅ Teleporter screen shake adjusted ✅ Increased footstep volume slightly ✅ increasing low end frequency on shooting to give more impact ✅ Fixing pistol shoot audio to use correct sound ✅ Fixing…