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VEINNewsVEIN 0.024 Hotfix 2
Game update

VEIN 0.024 Hotfix 2

VEIN · published 20 Jun 2026, 04:08 UTC · build 23817455

All newsPlayers around this dateRead on Steam
  • Improve mass state networking (corpses)
  • Improve player groups networking
  • Fix lumen making underground caves bright
  • Fix some couch/chair positions
  • Fix basmati and wholegrain rice being considered the same
  • Increase size of spacebar and control icons
  • vein.Appearance.HideStrength only affects you
  • Make workbench searchbar clearable
  • Sawmill is buildable (but requires a schematic)
  • Fix sawmill disintegrating into nothing
  • Buff Adrenaline Junkie perk
  • Fix not being able to remove stuff from backpacks when overencumbered
  • Fix inconsistent refilling from wells
  • Fix exploit with item containers
  • Fix firepit thumbnail
  • Fix corpse inventories having infinite capacity
  • Add 5-second cooldown to code locks
  • Fix not being able to destroy fences that have had other fences snapped to them
  • Fix foraging respawning way too fast
  • Fix placement of gun rack from Meacham's Gun Shop
  • Upgrade DLSS to 4.5
  • Fix military hat having a bad nameplate location
  • Fix "Retain Items On Death" not working
  • Fix some containers loading in with no lock on them being locked
  • Fix physics for dining table
  • Fix map being visible through journal with no map item
  • Fix loot bags being predicted on the client
  • Fix overflowing items from workbenches creating way more items than they should
  • Fix some fluid mixing errors/bugs
  • Fix being damaged from walking under barbed wire gates
  • Fix controller issue on radial menu
  • Preliminary work on gamepad UI navigation
  • Detect and show a warning if you have mods installed
  • Fix "console enabled with ~" setting
  • Newly built containers are marked as empty for the builder
  • Correct spraypaint sound in multiplayer
  • Fix holding down E on a container closing the window shortly after it opens
  • Add force gamepad UI console variable
  • Fix plant immortality not being reflected via Lifebringer perk
  • Correct exploit from nail/screw scrapping and crafting
  • Give Ammo admin command/cheat does not care if you are overencumbered
  • Cloning a key will drop the key if you are overencumbered
  • Fix placement position of some moved furniture
  • Fix equipped indicator in inventory not refreshing if you change equipment and close the inventory window quickly
  • Dropped items not in a base are removed after a delay of around two hours by default (use vein.Items.DroppedItemRemoveTime to change)
  • Crash fixes
More from VEIN

Other announcements

All news
Community15 Sep 2026VEIN News: Ragdoll ImpactHi all, and welcome to another VEIN News update! We are really close to 0.025 and will hopefully be getting it out very soon, barring any major bugs (and if there are unforeseen bugs, we can always release a hotfix as usual). We've got our heads down doing last minute bugfixes and testing mostly, but we do have a couple of feature updates that we want to put out there. Let's get into it! As usu…Community1 Sep 2026VEIN News: Mountain ViewHi all, and welcome to another VEIN News! We have a lot to cover in this one. First off, we've just released Hotfix 7 and 8. It includes a bunch of the fixes mentioned in this post, as well as a few more. You can check out the whole changelog on Steam here . Some of the bigger changes include networking and dedicated server fixes. It'll be our final hotfix until 0.025. We're also happy to annou…Game update31 Aug 2026VEIN 0.024 Hotfix 7Drastically reduce rubberbanding in multiplayer · Drastically improve dedicated server performance · Faster server browser · Don't show the death marker in permadeath mode · Death marker clears when you get close to it · Add some dev/debug console commands · Do not group crunchy and smooth peanut butter together · Hide UC upkeep UI when player is in a vehicle · Fixes for zombie pathing · Fix gr…