Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Blast HeadNewsPost-release FIX 1.0.1
In-game event

Post-release FIX 1.0.1

Blast Head · published 19 Jun 2026, 20:09 UTC · build 23798439

All newsPlayers around this dateRead on Steam

Beloved Blasters!

Thank you so much for the warm welcome Blast Head is enjoying on Steam. We might not have that many reviews, but as of now the reception has been unanimously positive! Keep them coming <3With all that motivation we've got from the launch we were happy and excited do dive back into the development to deliver you the...


Changelog:

Optimization and Stability

  • Improved overall game performance and reduced FPS drops during gameplay.

  • Reduced several stutters occurring during gameplay, including a freeze that could occur after closing the skill selection window.

  • Optimized enemy AI logic to improve performance during larger enemy waves.

  • Adjusted several systems to reduce unnecessary GPU load.

  • Improved overall game stability.

Gameplay

  • Added a new mechanic created at the players' request: Killing Streak.

    • Killing enemies in short succession builds a kill streak.

    • The player must kill consecutive enemies before the timer runs out to maintain the streak.

    • If too much time passes since the last kill, the streak counter will start to decrease.

    • The kill streak provides an experience gain multiplier.

    • Reaching every 100-kill milestone during a streak automatically collects all crystals from the arena.

  • Fixed several edge cases during upgrade selection that could cause the game to malfunction.

  • Fixed several skills that were not working as described.

  • Improved boss behavior to make fights more dynamic.

  • Rebalanced several weapons.

  • Buffed the Staff, particularly its basic attack.

UI and Controls

  • Fixed an issue where the UI could lose focus when using a gamepad.

  • Fixed an issue where opening several windows in succession could incorrectly unpause the game.

  • Fixed an issue that caused the DASH skill to not always activate upon pressing the button.

  • Fixed a visual bug with the Re-Roll Affix button, which incorrectly appeared active when hovered over.

  • Corrected typos, incorrect descriptions, and localization issues.

Audio

  • Fixed an issue where several sounds, specifically the crystal pickup sound, did not respond correctly to the SFX volume slider.

Thank you, that's all for today. Please keep blasting those baddies!

Yours,

More from Blast Head

Other announcements

All news
Steam news10 Jun 2026Start blasting - Blast Head is out on Steam in time to celebrate Bullet Fest!Everyone, this is NOT a drill! BLAST HEAD is out NOW. Dive right into the chaotic arena and start blasting baddies with all the different weapons - some menacing, some downright silly, all of them deadly as heck. BLAST HEAD is a meta progression-heavy game, so one run won't even scratch the surface. As you play, you'll be able to level up and modify your weapons, assign different skills to them…Steam news24 Apr 2026Ultimate Playtest is LIVE!All you maniacs out there! Our work is done. We feel the game is complete. Now, some devs would just slap a release date on it, and called it a day. But not us, not your friendly neighborhood overthinkers at Basement Rift. WE feel Blast Head has reached its final form, but we need to know what YOU think. That's why, for a limited time we're giving EVERYONE on Steam a chance to play the complete…Steam news19 Dec 2025Looking for feedback - please join our playtest.Bullet Heaven fans, Twin-stick masters! Our Blast Head is progressing towards release, and we're ready to give a group of you a glimpse into what may become the final version of our chaotic bullet heaven vision. Over the last couple of months we kept the Next Fest demo up to learn as much as we could about the player reception. Now, we've taken it down, reworked some aspects of the game to make…