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Nomad DriveNewsBug fixes & improvements
Major update

Bug fixes & improvements

Nomad Drive · published 17 Jun 2026, 03:08 UTC

All newsPlayers around this dateRead on Steam

Hello everyone!

We’ve just pushed another hotfix live! This update continues our focus on crushing bugs, improving your frame rates, and fine-tuning gameplay mechanics based on your fantastic feedback. Thank you for helping us make the game better!

Here is the full list of what we fixed and improved today:

Performance & Stability 📈

  • FPS & Optimization: Implemented further optimizations to significantly increase FPS and overall game smoothness.

  • Carrying Optimization: Minimized the stuttering and slowdowns that occurred while carrying objects.

  • Save/Load Reliability: Addressed and resolved multiple critical issues related to saving and loading your game files.

Gameplay, Balancing & Bug Fixes 🔧

  • UI Fix: Fixed a bug where the fuel tank UI indicator would incorrectly display a "NaN" error.

  • Exploit Fix: Resolved the duplicate loot bug to ensure a fair and balanced economy.

  • Vehicle Spawns: Fixed a bug that was preventing the C-Class RV from spawning correctly.

  • Multiplayer Fix: Resolved an ongoing issue affecting Private Rooms.

  • Vehicle Enhancements: Implemented driving improvements and heavily refined vehicle collision physics for a better time on the road.

  • Loot Rebalance: Adjusted loot spawn rates and balancing across the map.

  • Player Stats Rebalance: Fine-tuned the depletion rates for core player survival stats, including Nutrition and Hydration.

  • Vehicle Wear & Tear: Balanced the condition consumption and decay rates for engines, batteries, and tires.

  • Player Revival Update: You can now revive dead teammates without needing any specific items!

  • Last Player Standing: Implemented a new fail-safe to prevent the last remaining player from dying completely, ensuring your session can continue.

More improvements are on the way! 🛠️

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