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Skillshot CityNewsTROPHY BUFF
Game update

TROPHY BUFF

Skillshot City · published 14 Jun 2026, 13:34 UTC

All newsPlayers around this dateRead on Steam

Heyo!

As there are now multiple Skill Slayer ranks (including the new Skill Slayer Elite rank at 12000 rating), I've increased the rewards you get for winning a game against a bunch of tough opponents.

It's now possible to in theory get 15 trophies for winning a stacked solo game instead of just 14 (2+13 instead of 2+12). Duos and Trios games can now reach 14 instead of 13 points too.

Only 1st place was buffed. This means that if someone wins R1 and R2 but comes 2nd in R3, they can now equal the trophy payout of first place, but no longer get more (which was a bit silly).

Have fun!
bencelot

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More trophies are awarded to the winner of a game, typically 1 extra trophy compared to before.

Skill Shots max charges now caps at 4 to 20 instead of 6 to 30

The +2% DMG pickups once again go back to only affecting bullets, not all weaponry.

Fixed an issue where if 2 ppl stand on the same heart at the exact frame it pops out, only one of them randomly gets it. Now both get it.

Picking up loot is more responsive in general

Clean Kill gives +2% instead of +3% damage per kill over 90% health

Augmentation gives +4% instead of +5% damage per upgrade purchased

Slightly toned down the amount of loot from air supplies mod as it was slowing down my PC lol

Criminal's now have a 5% instead of 3% chance to summon a gangster upon shifting

Scavenger restores shift charges at +33% instead of +50% when moving (still +150% when standing still)

Shift Supply's mutation now does 30 instead of 15 damage and the hit radius is bigger (this was already hotfixed live yesterday)

Improved respawn algorithm to stop ppl spawning onto others more aggressively

More from Skillshot City

Other announcements

All news
Game update15 Sep 2026A Small Hotfix of Modest ProportionsJust a small hotfix, the main thing is adding FOG to make the game look way more atmospheric. · Added Fog · Random class goes to 30% instead of 25% with all 8 classes (thx Hank) · Teaching newbies how to chat sooner in the tutorial · Flaming bullets mutation and base duration slightly less to compensate for higher DPS · Heavy's passive shield regen goes from 5 to 10 hp/s · Slightly easier bots…Game update12 Sep 2026Minor Balance TweaksHey all, just some small bug and balance fixes. · Improved lighting visuals in-game · Muted players now get muted instantly, not after their next login · Global chat now shows a little indicator for how old a message is · Improved new player onboarding tutorial to teach how to dash · New players get just 1 "intro match" instead of 3 · Fixed a bug where lege flasks only gave 2 good drops instead…In-game event2 Sep 2026Cyberpunk City, New Round Mods & More!Heyo! This version gives Skillshot City a new look! The map is darker, clearly set at night time now, and all the vibrant city lights shine brighter. There are new cyberpunk looks to the buildings, more grit and cracks on the floor, bloody footprints when you walk through a dead body etc. Other fun things this version are 3 new round modifiers, 2 new slot machine effects, new map showdown locat…