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My Name Is...NewsDemo 0.7 V is OUT!
Community

Demo 0.7 V is OUT!

My Name Is... · published 12 Jun 2026, 15:17 UTC

All newsPlayers around this dateRead on Steam

After a long time, a new demo version is finally available!

= 0.7.0 =

Gameplay:

- Added: Padlocks on doors block the door from opening; this can only be done with the sense of hearing at a low level;

- Added: Noise anomaly that blocks the player and deals damage, monsters pass through them;

- Fix: Player's camera position changed from behind the back to over the shoulder;

- Improve: Tutorial level improved to new mechanics;

- Added: Protagonist power animations: push, jump, and wall walking;

Sense of Hearing:

- Added!

- Added: show the way to the nearest target, butterfly, or white door;

- Added: the ability to open a door lock.

Enemy AI :

- Improved: player detection

Items:

- The bell shortens the time between hints;

- The hourglass slows down enemies;

- The mirror negates visible objects;

- The metronome hides noise anomalies;

Forest boss:

- Improved: animation;

- Improved: sees the player better, as if from above;

- moves faster;

- takes longer to search for the player;

- Added: sometimes ignores terrain obstacles.

=== What next? ===

Working on new bosses for the next levels.

Also, there will be optional bosses like Doppelganger, a dark parody of the protagonist that appears if the player stays too long on the current level.

Not mentioning what Clown gonna do.

Now I will try to write regular news about game progress.

See you next time!

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