Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Mist SurvivalNewsNew Build Update (Test Branch) – v0.7.0.22b
In-game event

New Build Update (Test Branch) – v0.7.0.22b

Mist Survival · published 13 May 2026, 18:57 UTC · build 20802029

All newsPlayers around this dateRead on Steam

*This update is available on the coop_test_branch.

New Patch Update : 0.7.0.22b

Hello everyone,

Zone 0 is getting close to the state I originally wanted for the environment and map design, and I think it should be in a pretty solid place by the next patch.

After that, I’ll move into the first major balance pass and begin working on the level design for Zone 1.

And here’s the latest patch update for the "coop_test_branch" (v0.7.0.22b). Details below👇

Bug Fixes

  • Fixed: Car crash events occurring too frequently, and adjusted explosion sound volume based on distance.

  • Fixed: FOV issue when using shields together with firearms.

  • Fixed: Keybinding issue related to using Tab / I for opening the inventory.

  • Fixed: Infected getting stuck when attempting to climb through windows.

  • Fixed: Gas tanks falling through the floor after being placed for a long period of time.

  • Fixed: Booze drinking animation.

  • Fixed: Sometimes “Loot All” would leave items behind in containers.

  • Fixed: Unable to split certain items.

  • Fixed: Unable to eat directly from containers or suitcases.

  • Fixed: Shift + Left Click item transfer in inventory not working properly.

  • Fixed: Infected corpses not disappearing properly. (Corpses are now removed after 15 real-time minutes.)

  • Fixed: Fire barrels continuing to play burning sounds after the fire went out.

  • Fixed: Fire barrels could not be carried or moved.

  • Fixed: Police vehicle glove compartments could not be opened.

  • Fixed: M4A1 with the Optic 30HT S sight shooting too high.

  • Fixed: Header debug visual appearing while loading the game.

  • Fixed: Adjusted carry-item physics closer to older versions to make item positioning easier.

  • Fixed: Additional fixes for floating trees or trees spawning on rocks.

Features & Additions

  • ATV Cart: is now implemented and available.The popup UI for the hitch system is currently being redesigned and will be added soon.

    For now, you can still attach the cart by aiming at the hitch point on the front of the cart.

  • ATV wheels are now placed throughout the map.

  • Swimming System is now implemented and available.

    I’ve reworked the system and also fixed interactions with objects underwater.

    The system is functional, though some animation polish is still needed and will continue to be improved in the next patch.

  • Chainsaw is now implemented and available.

    (It has not been placed in the world yet — for now, it can only be tested through the Dev UI.)

  • New System Added: Underground Shelter System

    A new category for underground shelters has been added to the Construction Menu.Inside the underground shelter, you’ll be able to expand your base further by equipping a shovel and interacting with the walls. From there, you can modify and create additional rooms or reshape parts of the shelter.

    Inside the underground shelter, dirt-based structures will need to be dug out with a shovel rather than destroyed with an axe.

More from Mist Survival

Other announcements

All news
In-game event29 Aug 2026New Build Update (Test Branch) – v0.7.0.25b*This update is available on the coop_test_branch. New Patch Update : 0.7.0.25b Hello everyone, here’s the latest patch update for the "coop_test_branch" (v0.7.0.25b). Details below👇 Bug Fixes · Fixed camera issues when sitting on chairs inside the Caravan Trailer. · Fixed vehicles disappearing after loading a saved game. · Fixed incorrect positioning after saving while sitting on a chair. · F…Game update21 Jul 2026Hotfix Patch: New Build (Test Branch) - v0.7.0.24.1bHotfix · Fixed: an animation issue when jumping while carrying logs. · Fixed: an issue where Lumber could disappear after sawing logs. · Fixed: an issue where items placed in the Pickup Truck and Caravan/Trailer would not remain attached after rejoining the game. · Fixed: an issue where Infected corpses could not be attached to the Caravan/Trailer. · Improved Caravan Trailer physics constraints…In-game event18 Jul 2026New Build Update (Test Branch) – v0.7.0.24b*This update is available on the coop_test_branch. New Patch Update : 0.7.0.24b Hello everyone, here’s the latest patch update for the "coop_test_branch" (v0.7.0.24b). Details below👇 Bug Fixes · Fixed: incorrect log carry count display after picking up logs. · Fixed: laser pointer not projecting a laser beam when attached to the M4. · Fixed: axes not losing durability during use. · Fixed: Fixe…