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Castle: Daybreak
News
Resurgence Hotfix 1.0
Game update
Resurgence Hotfix 1.0
Castle: Daybreak
· published
18 Sep 2026, 14:20 UTC
All news
Players around this date
Read on Steam
Here's a quick hotfix centered around the Healer class
Pyre ability got rebalanced. Now has a higher cooldown and damage. (Hidden bonus damage got removed.)
The polearm weapon type has some flashy new animation. (Old ones were underperforming.)
Flames Staff -> Proc now has a 10s cooldown.
Big Brain Healer: The healer had too much starting intelligence; this has been set to its correct value.
20
-> 2
Flatten down some landscape grass
Fixed a crash when Pyre & Pyroclastic Force synergized. Pyroclastic Force also gained a boost in damage.
That's all! 🫡
More from Castle: Daybreak
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19 Sep 2026
Hotfix 1.1
Quick patch and changes for the Bolt perk and a few other things.
Major update
17 Sep 2026
Castle Daybreak Resurgence Update!
Stepping Into What’s New! So, what's new in Castle Daybreak: Resurgence? Performance Performance in this update has seen a huge improvement, having a steady framerate with 90% fewer stutters than in the previous update. Lots of codes were either remade, removed, or restructured in this endeavor. Including but not limited to the proper utilization of Unreal's built-in optimization tools. Level D…
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4 May 2026
Castle Daybreak - Unveiling the Next Step
Stepping Into What’s Next Performance Over the past few updates, I began noticing performance issues throughout Castle Daybreak; inconsistent framerates, unexpected spikes during and after combat, and moments where the game simply wasn’t running as smoothly as it should. I took this seriously and spent a significant amount of time profiling, testing, and reworking core systems to bring performa…