The Black Breath · published
If you've been following the game, this is a great time to jump into the demo! and if you've already played it, quite a few things have changed since the demo launch on 1th September.
Since the demo launched, I've been working through player feedback and playtest data to make the opening of the game smoother and easier to understand.
The tutorial has been shortened and streamlined.
Battle presentation and visual feedback have been improved.
Units Frames between some skills/attack improved to make animations smoother.
Map campaign terrain improved.
Balance fixes.
There's still plenty I'm working on, and feedback from players continues to shape the game.
If you enjoy tactical RPGs, party management and difficult journeys where every decision has consequences, I'd love for you to give the demo a try during the festival.
Thanks for playing!