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Oddside Playtest: September 13 · Oddside Playtest · SteamPeaks
Oddside Playtest
News
Oddside Playtest: September 13
Game update
Oddside Playtest: September 13
Oddside Playtest
· published
14 Sep 2026, 03:21 UTC
All news
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Read on Steam
Oddside Playtest: September 13
Campaign
A stranded driver blocks the hub's way to the city. Buy their Car Keys from Oru (50 coins) to open the road.
Your die drops in from the sky when it comes through a portal. Jumps squash and stretch, and bumping into walls makes it wobble.
Characters now say short lines in speech bubbles as you pass.
Dialogue
New ink style, with bigger text. Choices now appear just above the dialogue box, and the selected one glows.
Menus
Options (volume, window size, full screen) and Credits now work.
The first main menu button reads Continue once you've started a game. Costumes shows every costume and how to unlock it.
Party mode
New modes: Quick Match, Points Race and Free Play. You can also play a single round on its own.
Your costume shows on all your dice, and each player picks their own.
New costumes to unlock: Golden, Neon and Champion. Void and Ember have new looks.
Colour Walls no longer has items. In Coin Collection, you can't pick back up the coins a bomb knocks out of you.
Online (in testing)
Every round plays online. Your die moves the instant you press, and players on laggy connections are judged fairly.
You get a warning when a player's connection is struggling, and you can join a match already in progress.
Fixes
Skate Chase: the board rides on the road again.
Fixed a crash when the Salt and Pepper and fire demon boss fights load.
The Jim and Jam boss health bar now shows up.
Fixed shop items that could be bought more than once.
Fixed conversations that left the game stuck in a cutscene.