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Last GambitNewsPerks take the field online
In-game event

Perks take the field online

Last Gambit · published 13 Sep 2026, 21:41 UTC · build 25287816

All newsPlayers around this dateRead on Steam

Perks used to be a Story thing. From this update they are played against real opponents too.

Perks in online matches

Perks leave Story and enter online play: Freeze, which holds a piece for two turns, Revive, Rewind and Havoc.

Before the match there is a pick phase: one perk each, drawn from a shared deck. And perks are now a dimension of matchmaking, so if you look for a match with perks you find someone looking for the same thing.

You can also run the Laboratory operations without leaving the board: Evolution, Fusion, Cloning. Story gets a new perk, Splitting, which takes a fused piece back to its ingredients.

If you would rather try them on your own, matches against the computer can have perks too: the checkbox is in Play.

Weekly objectives

Every Monday brings three new objectives, the same for everyone, shown in the Story hub with their progress bar. Close all three and you get the Perfect week badge, which you can earn again every week, and an achievement the first time. The same objectives show up on the website dashboard.

Story: numbers and collections

Statistics panels sit on both sides of the hubs: runs, battles, highest level, best time. Completable collections are at the top, the achievements bar in between. Story leaderboards get two new boards: Endless and win rate.

Better matches with a controller or a keyboard

Controller triggers work during a match too: cursor to the next piece, focus, replay skip, and they turn carousels and cards in the menus. Button glyphs follow the controller you actually have plugged in.
With the keyboard you reach the interface, perks and menus through Tab, P and M, and focus is no longer lost when the screen changes.

One account, two sign-ins

If your Steam sign-in and your Google sign-in ended up on two different accounts, they can now be merged into one (already available in the web app).

And then

Two new achievements, more sounds, in game announcements (including the maintenance heads-up) and a long list of fixes.

A favour

If you are enjoying the game, a review on Steam helps us more than it looks: we are a small team, and reviews are how other players find us. A couple of lines are enough.

If something looks broken instead, tell us in the discussions. We are reading you.

More from Last Gambit

Other announcements

All news
In-game event5 Sep 2026The match comes aliveThis update is almost entirely about how the game presents itself while you play. The board moves Cinema mode is on by default and no longer waits for checkmate: it frames the moments that matter, and steps aside when your clock is running low, because no camera move should make you lose on time. If you prefer it off, it is in the settings. Events that used to happen in silence now have a sound…