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GateshockNewsThe demo is out — and it's the whole campaign
Community

The demo is out — and it's the whole campaign

Gateshock · published 12 Sep 2026, 11:32 UTC

All newsPlayers around this dateRead on Steam

The demo is live


It's not a slice. The demo has the complete 16-mission campaign — every planet,
every tower, every boss. Most demos give you two levels; this one gives you the whole story.

Every map is a code


The map editor is in there too. Draw paths, place water and obstacles, decide where towers
can be built — then hit save and the whole map turns into a short block of text. Paste it
into a chat, someone else pastes it into their editor, and they're playing exactly your map.
No accounts, no server, nothing to upload.

What's held back for the full game

  • RUNS — the roguelite mode: four acts, a branching node map, 40 relics
  • ENDLESS — one map, waves without end, your own record as the only target
  • Ship workshop beyond tier 3
  • Custom maps run to wave 10 in the demo

I'd like to hear what breaks


I'm a solo dev and I've been building this for about a year. The campaign has been played by
a handful of testers, the editor by almost nobody. If something feels wrong, too easy, too
hard, or just bad — tell me. The forums are right here, and I read everything.

Full release is planned for December 1st. If you want to be reminded, the wishlist
button is right up there.