
It's not a slice. The demo has the complete 16-mission campaign — every planet,
every tower, every boss. Most demos give you two levels; this one gives you the whole story.
The map editor is in there too. Draw paths, place water and obstacles, decide where towers
can be built — then hit save and the whole map turns into a short block of text. Paste it
into a chat, someone else pastes it into their editor, and they're playing exactly your map.
No accounts, no server, nothing to upload.
I'm a solo dev and I've been building this for about a year. The campaign has been played by
a handful of testers, the editor by almost nobody. If something feels wrong, too easy, too
hard, or just bad — tell me. The forums are right here, and I read everything.
Full release is planned for December 1st. If you want to be reminded, the wishlist
button is right up there.