
We are ready to dive back into the deep. A new closed playtest has started, and this time we've touched almost every system in the game.
What's new:
🐛 Bug fixes
Cleaned up a bunch of accumulated issues, so the game runs more stable and feels better to play.
🔫 Progression update
Reworked progression for weapons and skins, jump in and try it out!
🛠️ Reworked submarine workshop
The workshop got a new look.
🧿 Ominous Totems
A new threat on the levels: totems summon aggressive fish, but you can destroy them.
⚙️ Improved submarine modules
Unlocked right in the workshop, adding new capabilities to your sub.
💎 More loot variety
Added electric and rubber loot, new stuff to collect.
⛓️ Loot on chains and ropes
You'll have to work for it to find it all scattered across the level.
☠️ Meat zones
New zones with totems and skulls. These are sources of infection, so be careful.
⚖️ Raid and difficulty balancing
Rebalanced raids, difficulties, and modifiers based on the number of players in the lobby.
🎯 Improved joystick aiming
Shooting with a controller is now more precise and comfortable.
🐟 Added the Thief Fish
A new fish species in the ocean. A tricky one!
🚢 Improved submarine controls
The sub now handles better.
👹 Reworked boss level
It just got even more interesting!
🦑 Improved tentacles
You can now kill them.
🛒 More shop items and rerolls
More options to buy, plus the ability to reroll them.
🔥 Removed friendly-fire damage to the submarine
No more accidentally shooting yourself.
💡 Added boss fight tips
Now it's easier to figure out the fight mechanics.
Grab your weapons, upgrade your submarine, dive into the depths.
Once you've played, a questionnaire will open in your browser, so let us know what you think of the update!