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SpectralNewsSpectral 6.5.0
Game update

Spectral 6.5.0

Spectral · published 4 Sep 2026, 20:44 UTC

All newsPlayers around this dateRead on Steam

Performance

  • Spectral now does much less background work when nothing is playing. Leaving
    it running in the tray overnight is significantly cheaper on your system.

    Reliability

  • Fixed a case where, if Windows media service stopped responding, Spectral
    could sit on the last track indefinitely with no way to notice or recover.
    It now detects this and restarts its metadata helper automatically.
  • A cover-art lookup that hangs can no longer stall track detection.
  • More from Spectral

    Other announcements

    All news
    Game update8 Sep 20267.1 - Performance & Art Sync FixesOptimized Art Sync transitions, with less background rendering and lower-rate duration-bar updates. Fixed OBS card-glow color mismatches and added a dedicated gradient frame-rate control.Game update8 Sep 20266.9 – Spectrum & Gradient Performance ImprovementsImproved spectrum drawing efficiency, reduced sweep and Warp animation overhead, and improved graphics resource cleanup. Added a dedicated gradient frame-rate control under App Settings, defaulting to 30 FPS across preview, popout, and OBS while keeping spectrum FPS independent.Game update6 Sep 20266.8 - Frame Pacing, Artwork & Popout FixesImproved frame pacing to respect your selected FPS limit, fixed incorrect YouTube artwork appearing on local audio files, and improved popout resilience during brief connection delays. Minor interface cleanup included.