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天宫乱斗NewsPatch Notes – v1.10
In-game event

Patch Notes – v1.10

天宫乱斗 · published 4 Sep 2026, 14:57 UTC · build 25125052

All newsPlayers around this dateRead on Steam

⚔️ Mechanic Adjustments

  • All attacks now have a minimum 15% guaranteed hit rate — no more completely missing your target.

  • When affected by abnormal status effects (e.g., Freeze, Stun, Slow), evasion rate is reduced by 30% and incoming damage is increased by 15%, making the tide of battle shift more dramatically.

✨ New Artifacts

  • Green Smoke Dream (Survival): Restores additional HP during combat. Requires unlock.

  • Treasure-Gathering Basin (Efficiency): Increases the number of artifact refreshes in the Alchemy Chamber.

  • Shi Randen's Travel Pass (Special): Resets the refresh cost in the Alchemy Chamber.

⚔️ New Weapon

  • Iron Caltrops (Damage / Trap / Lightning): A deployable trap-type weapon. Requires unlock.

🔧 Other Adjustments

  • Adjusted the maximum level of certain artifacts with negative affixes.

  • Base refresh count in the Alchemy Chamber increased to 4.

  • Bosses are now slightly larger for greater visual impact.

🐛 Bug Fixes

  • Fixed an issue where achievements for the last two stages on Hard Mode would not unlock upon failure.

  • Fixed an issue where skill cooldowns were not properly reset when switching scenes.

📝 In Development

  • A bestiary/collection system is still in the works with quite a few bugs remaining. We appreciate your patience and support!

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