
🍂 GATHERCALM 1.0.8 — WHAT HAS CHANGED SINCE THE LAST ANNOUNCEMENT?
Last time, we shared the main plans for Update 1.0.8.
Since then, several ideas have turned into more concrete systems, some features have been adjusted, and a few things have been moved to the next update so 1.0.8 does not become overloaded.
🏡 MAIN MENU — COMPLETE ✅
The major Main Menu rework is already finished.
The menu is now more interactive and offers more customization options.
Update 1.0.8 will also include a new achievement connected specifically to the redesigned Main Menu.
🎟 GATHER PASS NOW HAS A MUCH CLEARER STRUCTURE
The main rules are now defined:
• 90 levels
• free and expanded reward tracks
• expanded track price: 50,000 Shards
• three task difficulty types
• seasonal Runes
• special completion rewards
The core idea remains the same — Gather Pass will not require real-money purchases and will be fully tied to in-game progression.
🔮 RUNES ARE NOW THEIR OWN SYSTEM
The season will feature three Rune types:
• Small
• Medium
• Large
Each Rune type will have its own exchange shop.
Runes can be traded for seasonal cosmetics or resources, allowing players to choose which rewards matter most to them.
🍁 AUTUMN SEASON
The Autumn Capsule will be integrated into the Gather Pass and the seasonal economy.
Earned capsules will stack in the player's inventory and will be opened through the familiar kiosk system.
The season will also bring new cosmetics:
• avatars
• frames
• player cards
• cursors
☀️ THE SUMMER SEASON NEEDS A SAFE TRANSITION
This is currently one of the most important technical parts of the update.
We do not want to simply remove the old system and risk losing player progress.
We are working on a proper transition so that progress earned through the old seasonal sticker system is preserved when the new season begins.
🏆 ACHIEVEMENTS
Update 1.0.8 is also planned to:
• add a new achievement tied to the redesigned Main Menu
• fix the achievements for completing 30 and 45 daily tasks, which currently may not unlock correctly
📦 WHAT HAS MOVED TO 1.0.9
To avoid delaying the seasonal update, several less critical features have been moved to the next version:
• the visual greenhouse pot fix
• 2–3 new cursor effects
• icons for old and new cursor effects
• cursor size adjustment
These features are not cancelled — they simply will not hold back the release of 1.0.8.
📅 ABOUT THE RELEASE DATE
We are still trying to release the update as close to September 1 as possible.
However, it is now clear that the update is fairly large, so we do not want to promise a date and then rush development just to meet it.
Our current final target is September 5.
If we have to choose between releasing earlier and protecting existing save data, we will choose the safer option.
🍂 1.0.8 is much closer now than it was during the first announcement.
What used to be a list of ideas is gradually becoming a complete Autumn update.