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RAZE
News
RAZE UPDATE
Game update
RAZE UPDATE
RAZE
· published
25 Aug 2026, 00:04 UTC
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Players around this date
Read on Steam
Monster death effects have been updated
Location design has been updated
Location sizes have been increased by 40%
Locations are now randomly sized, ranging from small to large
The restricted area is now isometric, rather than circular
Fixed a pause menu bug that was causing a crash
Fixed pause synchronization in multiplayer that could cause desyncs or client crashes
Sounds have been updated
The Symbol of Protection item has been updated
Fixed a bug that could trigger thunderstorms in dungeons
The fail event has been updated, and now has an increased chance of appearing
New Hurricane weather
Ambient music playback logic has been updated
Monster and teleport synchronization logic has been updated in multiplayer
Fixed a bug that caused monsters to react incorrectly to clients
More from RAZE
Other announcements
All news
Game update
3 Sep 2026
RAZE FIX
Fixed a bug that broke synchronization in the network game on the client side and did not display monsters.
Game update
27 Aug 2026
RAZE UPDATE
Weather corrections · Lighting corrections
Game update
27 Aug 2026
RAZE UPDATE
All weather types have been updated: · calm · rain · medium_wind · strong_wind · strong_wind_light_rain · strong_wind_medium_rain · strong_wind_heavy_rain · strong_wind_downpour_rain · thunder · foggy · hurricane New weather types have been added: · mediumfoggy · strongfoggy · windfoggy · windfoggymedium · windfoggystrong Other updates · All underground locations have been updated · UI fixes ·…