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Big WalkNews1.4.10 Patch Notes
Game update

1.4.10 Patch Notes

Big Walk · published 21 Aug 2026, 03:04 UTC

All newsPlayers around this dateRead on Steam

Version 1.4.10:

  • Improvements to network connection and stability.

  • Fixed an issue that could cause the server to stop responding after a player disconnects.

  • More specific error messages for certain kinds of network failures.

  • Added warnings to the host and join menu if certain issues are detected that may stop you from connecting.

  • Small change to the sound of the [the item that lets you find other items].

  • Fixed the start of [the item that shoots flares] sound effect sometimes getting cut off.

  • Improvements to voice stability. It should be less likely that players voices cut out or stop working.

Version 1.4.9:

  • Session Passwords are now required when starting a game.

  • New setting: Invert Look X.

  • New setting: Frame Rate Limit.

  • Vsync is now on by default.

  • Better protection against potential savedata loss.

  • Added option for vsync half (locks you to half the framerate of normal vsync).

  • Made it harder to clip through certain walls that could cause a player to get stuck.

  • Fixed a collider that was missing in one challenge.

  • Fixed an issue that could cause completed challenges to require completing a second time after reloading.

  • Fixed a case where two players could go through a turnstile together.

  • Fixed a case where the game could stop working if a player disconnected while being carried.

Version History Website:

We keep a full version history at https://bigwalk.game/history/

We're working on the next patch now. We hope to have it ready for you soon.

Thank you!

Bye!

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