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7 Days to DieNewsV3.2.0 EXP - b9 Update
Game update

V3.2.0 EXP - b9 Update

7 Days to Die · published 19 Aug 2026, 22:14 UTC · build 24825765

All newsPlayers around this dateRead on Steam

Hello Survivors!

Today we have our V3.2.0 EXP available for you all.

Here is how you participate:

  1. Right click on the game in steam

  2. Click on properties

  3. Click the “Game Versions & Betas” tab

  4. The drop down menu will have latest_experimental available <— you want THAT

  5. Select that and wait for the game to download

Here's what changed since V3.1.0:

HONK HONK!!!

Trader doors can now be opened with your vehicle's horn. While all outer doors will react to them, not all of them will fit your vehicle! An onscreen text will let you know when you are close enough to interact with the trader's door by honking.

Better Combine Station Visuals

We have reworked the combine station UI to make it easier for players to see what their result will be and what the final stats it will have.

A plus will indicate that an item was combined in the combine station. Players will now have to hit a button to combine items.

Here is what changed with the b9 update:

Changed

  • Combine Bench completion sound

Fixed

  • Trader progression gets stuck

  • cave_05 can fail due to quest boundaries inside POI

  • Combine Station UI text overlap

V3.2.0 b6:

Added

  • New buff icons for chicken stress events

  • Custom POI's should be pushed to client from server (server pushes a minimal metadata package to client)

  • Using the vehicle horn open will now open the outer doors at traders

  • New door variant oldWoodDoorNoHonk for use in Trader interiors

  • Property "AllowDecorations" to separate world decoration in POIs from TraderArea setting

Changed

  • Updated requirement logic for cooking pot, cooking grill, and anvil to prevent a held one from influencing the cook time

  • Set IsTerrainDecoration to false for the campfire to allow it to morph terrain like other blocks

  • Auto turrets no longer support stability

  • Auto turrets can no longer be placed on walls

  • Updated the junk loot list to provide cotton when Crop Yield is set to none

  • Updated general trader inventory list to include a chance for cotton

  • Timid animals have improved threat detection

  • Updated some Chinese localization strings for clarification

  • Optimized sleeper spawn checks for player visibility when players are far

  • Commented out screamer spawns in screamer scout groups in entitygroups.xml to prevent screamers from calling other screamers

  • Replaced interior oldWoodDoor with oldWoodDoorNoHonk in Trader Rekt, Hugh, and Joel

  • Removed obsolete prefab property AllowTopSoilDecorations

Fixed

  • Unable to craft lower tiered items after they've been unlocked

  • Demolition zombies not exploding from client damage

  • Rabbits running too slow

  • Permadeath does not grant Base Skill Points upon death

  • Loot Max Tier clamps user mods

  • Entities can cause blocks to collapse during chunk resets

  • Failed to search EOS servers popup

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