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MindsEyeNewsUpdate 8.2 - Consoles & PC
Major update

Update 8.2 - Consoles & PC

MindsEye · published 12 Aug 2026, 13:42 UTC

All newsPlayers around this dateRead on Steam

Update 8.2 – Consoles and PC 

Hey Everyone, 

We're pleased to announce Update 8.2, which brings multiplayer racing to MindsEye, along with Race Builder on consoles and PC. 

Go wheel-to-wheel with friends and rivals in Silva E Series: Summer Circuit. Race across the Redrock desert and push yourself to the limit for a shot at the podium. With Quickplay, you can drop into multiplayer experiences with ease, so the engine stays warm. This is only the starting line, with more races coming soon. 

Race Builder lets you create your own single-player races directly in-game. Customize starting positions, place and move gates, adjust race settings, and transform the environment. Test your track instantly in Play mode, then share it with players on every platform. 

Update 8.2 also includes improvements and fixes across the player experience. See the full patch notes for details. We appreciate your continued feedback and support. 

Thanks, 

The MindsEye Team 

RELEASE SCHEDULE & PLATFORM INFO:    

Date:  12/8/26  

Time: 2:00 PM BST / 3:00 PM CEST / 9:00 AM EDT / 6:00 AM PDT 

Download size and version information:  14.3 GB (Version #: 8231597)  

ARCADIA – NEW CONTENT 

Multiplayer 

Silva E-Series: Summer Circuit - Desert heat, blazing sun, no mercy. The Silva E-Series returns to Redrock, where rivals push to the limit across open desert roads in a fight for the top spot. 

MINDSEYE 

Improvements  

Multiplayer 

  • Improved lobby waiting times and reduced minimum players. 

  • Improved messaging when a request to join another player cannot be completed. 

  • Following community feedback, nameplates will remain visible for the duration of other players being on screen, rather than fading out after 4 seconds.  

  • Improved party notification text handling so messages are no longer truncated by long player names. 

General 

  • Removed additional enemies from the construction site encounter in Watch Relays. 

  • UI improvements on Welcome Screen inputs and audio.  

  • Added a new option to hide the text chat icon during the MindsEye campaign. The icon remains visible by default but can now be hidden in the settings. 

  • Improved the visibility of the cutscene skip prompt, making it easier to find during gameplay. 

  • Continued optimisation and stability improvements.   

Bug Fixes  

Multiplayer 

  • Fixed an issue in Grenade Football where the player nameplates may have been obstructed by the ball tracking icon.  

  • Fixed an issue in Grenade Football where the wrong team could be shown as the winner after an own goal in Sudden Death. 

  • Fixed an issue in Grenade Football where leaving during the “Next ARC starting in...” screen could cause a blank end screen to appear. 

  • Fixed visual issues such as floating crowd flags in Grenade Football. 

  • Fixed a misleading message shown when a multiplayer lobby is closing. 

  • Fixed an issue where an incorrect error message could appear when leaving a multiplayer session during gameplay. 

  • Fixed an issue that caused the text chat box to move when switching between keyboard and controller. 

  • Fixed an issue that caused online and offline status indicators in the chat menu to appear inconsistent with other social menus. 

  • Fixed an issue where duplicate Space button prompts could appear when navigating the friends list with a mouse. 

General 

  • Fixed an issue where subtitles were not present during the Wiro Spaceship cutscene. 

  • Fixed an issue where opening the save management pop-up from the launcher screen could cause navigation problems in the pause menu. 

  • Fixed an issue in the “Follow PA” mission where players could fail the mission unfairly while progressing normally. 

  • Fixed an issue in the Visit Diana Howard mission where a failure condition from the drone flying section could remain active after reaching later checkpoints, causing players to fail the mission unintentionally. 

  • Fixed an issue in the Blacklisted mission where some tooltips and objectives were missing text. 

  • Fixed an issue in the Blacklisted mission where the minimap player blip may have not been pointing in the right direction.  

  • Fixed an issue where the text chat window could fail to appear when entering Blacklisted.  

  • Fixed an issue in Public Service, where restarting from a checkpoint could make the following section unexpectedly more difficult. 

  • Fixed an issue where removed parked vehicles could still appear in an encounter area to players.  

  • Fixed an issue where some traffic vehicles could display incorrect colours at a distance. 

  • Fixed an issue where the scoreboard background could appear stretched on ultra-wide displays. 

  • Fixed an issue where some environment assets could display placeholder visuals Redrock world.  

  • Fixed additional localisation issues. 

BUILD.ARCADIA - (PC)  

Improvements  

Logic Nodes 

  • Added the new ‘NPC Takedown’ stamp, along with the Action Restriction Node and Set NPC Actor Takedown Status Node, allowing creators to enable or disable NPC takedowns in their Arcadia experiences. 

  • Added the new ‘Comment Node’, allowing creators to place 3D notes within their Arcadia projects. Comments are visible in Creator Mode only and are hidden during gameplay. 

  • Added quality-of-life improvements to the Round Node, including clearer naming, improved descriptions, and more rounding options. 

General 

  • Improved Ctrl+F search in ARCADIA so creators can identify which stamp contains a found node. 

Bug Fixes  

  • Fixed an issue where excessive scrolling in the Featured Stamps menu could cause the thumbnails to start overlapping. 

  • Fixed an issue where some placed Dirt decals could be difficult to select and edit in build mode once placed. 

  • Fixed an issue where Bench asset thumbnails were displaying incorrectly.  

  • Fixed an issue where some floor tile assets could display missing materials. 

  • Fixed an issue where background ambience audio could play loudly and could not be muted in empty ARCs. 

  • Fixed an issue where some building assets could display missing textures or have no collision. 

  • Fixed an issue where materials were missing from the GardenShears asset.  

  • Fixed an issue discovered in a Community experience where the third cutscene in ‘The Deal’ could fail to trigger, blocking progression. 

  • Fixed an issue where an outdated Arcadia splash screen could appear when entering Play Mode. 

More from MindsEye

Other announcements

All news
Game update11 Sep 2026New Multiplayer Race: The StripHey everyone, Shift into gear with another multiplayer race in MindsEye. In The Strip , go head-to-head with rival drivers under the floodlights in the Silva Corporation's premier racing series, where every millisecond counts and the crowd is watching. More multiplayer racing is on the horizon. Thanks, The MindsEye TeamGame update4 Sep 2026New Multiplayer Race: RattlesnakeHey everyone, Enjoy a brand-new multiplayer track: Rattlesnake . Take to the Redrock desert and race your buggy through the stunning landscape, leaving your rivals to eat dust. More races are coming soon. Thanks, The MindsEye TeamGame update28 Aug 2026New Multiplayer Race: Factory LoopsHey everyone, MindsEye's multiplayer racing update speeds up with a new track, Factory Loops . Tear through a modified version of the Silva Corporation's assembly line: carve wall banks, clear corkscrew jumps, and speed past your competition before the shift ends. More races are coming in the weeks ahead. Thanks, The MindsEye Team