Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
WyldernookNewsPatch 0.11.41
Game update

Patch 0.11.41

Wyldernook · published 21 Jul 2026, 19:52 UTC · build 24318894

All newsPlayers around this dateRead on Steam

New Starter Bundle Added

Chive is now selling a Starter Bundle! This one-time purchase is a great way to kick off a collection with 675 Gems, 3 random champions, 2 random epics, 3 random rares, and 10 random common cards, all for $7.99 USD! Visit Chive's in game shop to purchase.

New Art Added

This patch marks our first release of new card artwork! If you currently own the sketched version of a card, your card will remain as is, however new copies pulled from a booster pack will have the new art. The new art will come into effect at 00:01 Jul 23rd UTC, so if you're reading these patch notes now there may be some time to easily get the old sketched artwork still.

The old sketched versions of these cards will still be available as alternative art pulls from Premium and Collector booster packs after we update their default artwork.

For Starter cards (such as Adreus), which are only earned through gameplay, you can toggle between the original sketch art (if you've previously unlocked it) and the new default art in the Card Details window. Future alternate art versions of Starter cards will be released as separate cards rather than through the toggle system.

Finalized Card Artwork

  • Adreus Castedras

  • Armored Pineapple

  • Baijin, Thrice Blessed

  • Peek

  • Chosen for Sacrifice

  • Rewrite their Story

General Updates

  • By community request, there is now an option to protect a card from being traded or destroyed, called "sleeving".

    When you get that super rare card, or have a treasured pet card, it's terrifying to think that a slip of the mouse (or Del key) could erase it from existence. At the community's request, we've added an option to protect a card, which we're calling "sleeving" in homage to our physical TCG roots.

  • When purchasing a shop item, there's now a much better UI that displays exactly what you'll be buying, and the odds of all items contained in a booster pack.

    We've gotten a lot of questions on what exactly are the odds of pulls in a booster pack, and previously that information was hidden away in a FAQ, which wasn't very customer friendly. We're putting it in a very obvious place in the client purchasing flow now, so that everybody is aware exactly what their odds are.

    We've also gotten requests to add bulk purchasing and opening of packs, and the truth is that we've been working on it, and have all the UI and animations ready to go (you can get a sneak peek with the new Starter Bundle), but we're currently running into issues with our backend server when buying so many packs in bulk (Our backend service rate-limits each account) so we're not quite ready to launch that yet.

  • Added a new button in the Options menu: Link Mobile Account

    When initially creating an account, after the tutorial, there's an option to enter an email address and password in order to be able to login to the eventual mobile client using the same account. Players who opted to skip that have asked us if there's a way to go back and re-add that information, and now there is! We encourage people to register their email if they are interested in mobile when it comes out.

  • You can now rotate and scale stickers! Additionally, we've lowered the restrictions on placing the stickers, letting you place stickers on the devotion flags and over the edge of the card art if you want. It's your card, go wild.

  • There's now way more random fun stickers that can be earned in matchmaking.

    Stickers have proven to be a surprise hit! We've had a lot of requests to find a way to rotate and scale stickers so they better fit the card art, and that's now possible. Use the mouse wheel to rotate a sticker, and hold shift while using the mouse wheel to scale the sticker up and down. For people without mouse wheels, sorry, we're still figuring out a control scheme that'll work (especially down the line for touch devices). Join our discord to see how the community has been using stickers to make works of art.

  • We've updated the rarity icon for alternative art cards. It's a subtle graphic, a small iron halo effect around the rarity gem.

Fixes

  • In-play versions of cards now display the stickers too.

  • Stickers are now much more accurate when placing, and have more floating point precision when placed.

  • Fixed various issues with Jappi where she would not consider many cards, such as a deck created by Tell, as new cards. Additionally, a Jappi that was created during a game wouldn't correctly understand which cards to copy.

  • Added a new rule for Jappi, found in her Rules Clarification text: Jappi's that create other Jappi's will not play cards as well, as this creates an infinite loop.

  • Fixed the tooltip for Drain which incorrectly stated that you could only gain as much health as the target had left.

  • Fixed various issues where Custom Cards that could crash a game server.

  • Fixed an issue where the game would add too many cards to your deck if you unlocked a faction and got their starter deck, but already owned any copies of those cards from opening booster packs.

  • Fixed a bug where the hit boxes of card backs would overlap when choosing a card back.

More from Wyldernook

Other announcements

All news
Game update15 Sep 2026Patch 0.13.22Hello Wyldernook community! Today's patch includes several balance changes, as well as new art for several cards, which will go live on September 18th, 00:00 UTC time. Behind the scenes, we're working on Emotes and Ranked, and aim to have these features into your hands soon! Balance Changes · Shponglify now transforms every target into another ally card of +1 cost, regardless of if it's an ally…Community11 Sep 2026New Art Drop is coming next week!Hi Wylders, As Wyldernook continues through Early Access, cards are making their transitions from concept sketches to their final illustrated form. Now is the time to forge these cards if you haven't added the sketched version to your collection yet! Cards receiving new art next week: · Taken in the Night · Erase from History · Singing Slyph · Dawnbound Dream · Careful Shot · Refreshing Snack ·…In-game event1 Sep 2026Gremlin Faction Update | Bag of TricksGremlins are driven by big dreams, shiny treasures, and a logic that makes perfect sense to them. These 8 new cards add to your bag of tricks, make more trouble, and increase your ways to turn a bad situation to your advantage. What will you get? Might terrible. Might be brilliant. Might be exactly what you need. Eight new cards today: · Huppy the Killer (Champion) · Emptyhead the Wise (Champio…