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MEGACITYNewsMEGACITY Update
Game update

MEGACITY Update

MEGACITY · published 2 Jul 2026, 18:10 UTC

All newsPlayers around this dateRead on Steam

MEGACITY Update

Here is what is new in this build:

  • Quick access from the top bar. The screens you use most now sit right on the top bar instead of hiding in the More menu, so getting around is faster. Everything else is still one tap away under MORE.

  • A clearer World Map. Labels stay readable, zoom behaves, spacing is tidier, and the map now centers on your territory instead of drifting to the edges.

  • A fairer biosphere. Disease outbreaks and toxic blooms now burn out and are contained over time instead of stacking forever, and the biosphere can climb back once things settle. Warnings now tell you exactly what to build or enact before a crisis hits.

  • Pause now truly pauses. A paused game no longer hands you resources or messages for the time you were away, even if you switch away and come back or reload.

  • An easier first hour. New cities are walked through their first build, edict, and dispatch one step at a time, with a clear next move to follow. You can choose GUIDED for the help or VETERAN to skip it and drop straight into command.

  • More control in Settings. Reset everything at once, or just Display, Audio, or Accessibility on their own, and see at a glance what you have changed. Your save slots are never touched.

With gratitude,Luke - Green Kamino

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