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Void WarNewsPatch #19: The Jewel Worlds Update
Major update

Patch #19: The Jewel Worlds Update

Void War · published 23 Jun 2026, 21:53 UTC

All newsPlayers around this dateRead on Steam

Greetings Commander,

The latest update has been released: Release v1.4.0b - Jewel Worlds

This update introduces the Prosperine Jewel Worlds sector, a minimally charted region of lush emerald and sapphire worlds scattered with the remnants of civilizations untouched by Imperial dominion. Beneath their jungles, oceans, and glittering horizons lie alien ruins, ancient crypts, and buried powers best approached with caution.

This update adds 15 new encounters, including the new Planetary Assault - Ancient Ruins encounter type. Your crew can now descend into long-forgotten sites such as the Shrouded Temple and the Antediluvian Crypt, facing the dangers left behind by civilizations far older and stranger than the Empire.

Jewel Worlds also introduces new enemy forces, including the Vanguard Interceptor enemy type and new enemy crew such as Meta-guards and Specialists. Commanders can discover 10 new pieces of crew equipment: the Vyper Skinsuit, Seraph Exosuit, Fulgurant Armor, Neuro-Sabre, Null Pistol, Tachyon Cannon, Havok Rifle, Photon Tunneler, Neutrino Engine, and Luxon Mantle. A new armament, the Consecrated Devastator Beam, has also been added as a special reward.

Beyond the new sector content, v1.4.0b includes a large gameplay and balance pass. Mixed enemy crews now appear more frequently, the Voltaic Cruiser has been improved with stronger crew and a Launch Bay, and rewards have been adjusted for several major encounters including the Voltaic Cruiser, Imperial Battle Ark, Core Miner, and Giant Necrophage.

Several systems, upgrades, and modules have also been rebalanced or reworked, including the Redeemer, Servo-Excavator, Aetheric Gate, Heavy Translocator, Seeker Missiles, Vile Sepulchre, Terminus Bands, Ancient Psytronome, Sigil of Rot, Corpse Effigy, Spectral Drives, and more. Additional bonuses have been added to equipment such as the Hellfire Cuirass, Meditech Boosters, Adaptive Nanoplate, Guardian Protocols, Synaptic Enforcers, Pathogenic Recycler Unit, Pain Engine, and Hardened Casings.

The update also fixes quest marker issues, planetary assault sled recall issues, deployment tray visuals, ship menu visuals, encounter text, and multiple typos. The older Planetary Assault - Ruins node has been renamed to Planetary Assault - Derelict Site to better distinguish it from the new Ancient Ruins encounter type.

Version Number: Release v1.4.0b

Content

  • New sector: Prosperine Jewel Worlds

  • New crew equipment: Vyper Skinsuit, Seraph Exosuit, Fulgurant Armor, Neuro-Sabre, Null Pistol, Tachyon Cannon, Havok Rifle, Photon Tunneler, Neutrino Engine, Luxon Mantle

  • New armament: Consecrated Devastator Beam

  • New enemy type: Vanguard Interceptor

  • New encounter type: Planetary Assault - Ancient Ruins

  • New enemy crew: Meta-guard, Specialist

  • Added 15 new encounters

Gameplay

  • Fixed issues related to quest markers spawning in the next sector

  • Fixed crew in assault sleds sometimes failing to recall at the end of planetary assault encounters

  • Player gains free husk at game start when their ship configuration lacks repair capability

  • Increased frequency of mixed enemy crews

  • Improved Voltaic Cruiser crew

  • Added Launch Bay to Voltaic Cruiser

  • Adjusted Voltaic Cruiser rewards

  • Improved Imperial Battle Ark rewards

  • Added Slave Container to Imperial Battle Ark

  • Improved Core Miner rewards

  • Adjusted Core Miner crew

  • Adjusted Giant Necrophage rewards

  • Increased Redeemer base and conditional DPS

  • Reworked Servo-Excavator

  • Increased Gene Soldier scrap cost

  • Increased Aetheric Gate cooldown

  • Increased Aetheric Gate scrap cost

  • Added bonus damage in fire to Hellfire Cuirass

  • Increased Heavy Translocator cooldown

  • Increased Heavy Translocator scrap cost

  • Reduced Circadian Stabilizer scrap cost

  • Reduced Carnivore Hatch scrap cost

  • Reduced Shredder Payload scrap cost

  • Reduced Assault Harnesses scrap cost

  • Reduced Bunker Drills scrap cost

  • Reduced Shatterfields scrap cost

  • Increased Seeker Missiles scrap cost

  • Reduced Vile Sepulchre scrap cost

  • Reduced Terminus Bands scrap cost

  • Reduced Ancient Psytronome scrap cost

  • Reduced Sigil of Rot scrap cost

  • Reduced Corpse Effigy scrap cost

  • Reduced Spectral Drives scrap cost

  • Added bonus DPS in fire to Meditech Boosters

  • Added suffocation resist to Adaptive Nanoplate

  • Added bonus HP to Machine Slaves to Guardian Protocols

  • Added bonus move speed to Synaptic Enforcers

  • Added bonus poison DPS to Pathogenic Recycler Unit

  • Added bonus HP on kill to Pain Engine

  • Added bonus repair speed to Hardened Casings

  • Removed Support Prosthetics from shop and reward pools

UI

  • Fixed visual issue with deployment tray

  • Fixed visual issue with View Exterior button in ship menu

  • Fixed text alignment issue in ship menu

Text

  • Added lore text to various vault types

  • Fixed typo in Imperial delivery encounter

  • Fixed typo in Raider patrol encounter

  • Fixed typo in Death Cult encounter

  • Renamed Planetary Assault - Ruins node to Planetary Assault - Derelict Site

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