You may have noticed a flurry of updates between last night and this morning:
1. 2 to fix a *very* specific scoring issue for one of our players, thankfully, resolved!
2. Healing in Eternity was broken, literally. A major update to variables across the game led to some checks being broken that didn't pop up earlier.
3. Eternity Round 50 ending dialogue bug would softlock the game.
4. Accidental release of unfinished content (see you Friday!)