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Battle MagiNewsUpdate 1
In-game event

Update 1

Battle Magi · published 1 May 2026, 11:24 UTC · build 23044685

All newsPlayers around this dateRead on Steam

Now you can reconnect to the game that has started, and not just in the lobby. This will allow players who have disconnected from the game for some reason to return to it and continue playing.

New spells

Tempest Vortex

  • A zone that attracts enemies to the center and deals periodic damage.

Furious Sun

  • A zone that is controlled during flight deals periodic damage and spawns small self-guided projectiles.

Magic Hand

  • A projectile that can attract opponents and objects to the caster.

Ice Spear

  • A projectile that creates an ice trail after itself and freezes opponents when hit.

  • It has a mode change [F] in which the track appears either on the ground under the projectile or along the path of the trajectory.

Modified Spells

Ball Lightning

  • Now a projectile bouncing off surfaces imposes a short slow on hit.

Scorching Ray

  • Now it does not apply acceleration for flight, but adds a constant speed.

Shadow Step

  • Creates a small area that attracts players to the center.

  • Added a visual display of the application area.

Air Bullet

  • Added a visual display of the number of remaining Echo charges (Also for other spells: Dirt Wall, Shockwave Totem).

  • When hitting an enemy, it restores the Echo charge.

  • Added a slight repulsion when hitting an opponent.

Flame Dash

  • Now the fire trail will spawn depending on the distance traveled, not on time.

  • The Number of Projectiles modifier no longer affects the number of fire trails.

  • Move speed bonus is now applied when passing through a fire trail, rather than when casting a spell.

Charged Shot

  • It can now be released on both the right and left mouse buttons.

  • Added a small auto-aiming effect for the projectile.

Balance changes

  • Increased mana regeneration for all classes.

  • Increased the amount of mana gained when picking up a mana stone.

  • Slight changes in the damage and speed of some spells.

More from Battle Magi

Other announcements

All news
In-game event13 Aug 2026Passive abilities, New spellbook, Climbing, HitmarkersArchetypes now add unique passive abilities New spellbook has separate chapters for each archetype and specific values of the spells themselves Climbing! You can use the jump button near the edge to grab onto ledges Hitmarkers now show up on the HUD when you deal damage to enemies Charging behavior changed to hold down to charge, release to fire Forced movement leading to fall death now counts…Major update5 Jul 2026First-person animations!First-person animations · No more camera clipping. · No more random hand parts blocking the view. · Only full immersion in the combat atmosphere. · 20 new animations designed for endless battles. The selection of settings in the lobby is now saved between sessions. Passive mana regeneration has been increased. Ice Shards gets an increase in the number of projectiles, as well as the spread of pr…Game update4 Jun 2026New Instagib game mode and new DM mapThe new Instagib game mode is a classic for arena shooter games. Only one spell is available: a Charged shot, any hit is instant death, the choice of runes is reduced, and the rest of the resources are disabled. A new DM map(only a prototype so far). Ball lightning gains increased speed and requires more precise aiming. Additional balance changes and bug fixes.