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Super Dungeon MakerNewsWhat´s currently going on?
In-game event

What´s currently going on?

Super Dungeon Maker · published 3 Apr 2023, 15:04 UTC

All newsPlayers around this dateRead on Steam

Hi Finkunity,

it´s time for an update and some insights about what´s going on.
I know you can't wait to get new features. But right now we want to fix as many bugs as possible before our release, both in Steam and within the Nintendo version. In the meantime the Super Backer Custom Themes are being created which will be available for everyone and so both devs are completely busy with work. As soon as we have something to show you we will share it of course, but for now we ask you to understand that we are doing rather technical "boring" things but we also hope to improve your gaming experience in general!

What's changed?

  • Disabled fill tool for wall mounted objects (torches & decorations)
  • Builder palette no longer automatically collapses after a certain time.

Bug-Fixes

  • Bosses (Wormion & Powerplant) had some sorting issues were they were shown behind other objects incorrectly.
  • Blue & red barrier blocks would be hidden beneath quicksand.
  • Lock Block did not correctly reset when using the hourglass rewind feature.
  • Barrier blocks would sometimes be in an incorrect state (when using the rewind feature or switching rooms during state change).

Excerpt from our list of 68 bugs


Here's a small sample of the 68 bugs we're working on, and we want to get as many of them done as possible before we go into release!

At this point, a huge thanks to our community for your support and the diligent writing of reviews! Please keep up the good work!



Your team @rokaplay and FIRECHICK

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