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SkyChart: Airline Executive PlaytestNewsSkyChart Patch Notes v0.4.3.19 -> v0.4.3.23
Game update

SkyChart Patch Notes v0.4.3.19 -> v0.4.3.23

SkyChart: Airline Executive Playtest · published 13 May 2026, 14:25 UTC · build 23217384

All newsPlayers around this dateRead on Steam

v0.4.3.23 — Casey Untangles the Continue Campaign Cable

  • A player on Intel UHD graphics reported the game vanishing every time they clicked CONTINUE CAMPAIGN from the main menu — silent crash, no error, just gone. The same save loaded fine after starting a new campaign and using the in-game Save/Load screen, so the save wasn't broken. The path through the door was.

  • Casey traced it. The main-menu Continue route was wiring up the whole world map first and then asking the autoloads to throw out their state and load the save, so the freshly-built map was watching the rug get pulled out from underneath it in real time. The New Campaign route does the cleanup before swapping scenes — Continue now does the same. Loading overlay shows up before anything heavy starts, the autoloads reset on the menu side, then the scene swap happens.

  • Casey also stuck a row of breadcrumbs through the load sequence. If anyone hits a different crash in this stretch, the diagnostic log will name exactly which step it died on instead of stopping at the post-reset line.

v0.4.3.22 — Casey Posts a Sign Above the Hub Investments Desk

  • A player asked Casey why London wasn't on the Hub Investments screen. Turns out London used to belong to a long-dissolved rival, the cleanup crew tidied it up on load, and the screen quietly stopped showing it. Fair, but there was no sign telling anyone how to put London back on the map.

  • There's a sign now. The Hub Investments panel always shows a one-liner pointing you at the City Panel buy-hub action, whether you own one hub or one hundred.

  • And when the cleanup crew sweeps a former rival's hubs, the notification now names them. No more silent vanishings — if Persia Air's London hub gets released, you'll hear about it before you go looking for it.

v0.4.3.21 — Casey Spaces Out the AI Boarding Calls

  • A player on brand-new RTX 5070 hardware reported the game crashing to desktop a second or two after clicking a difficulty. No stack trace, no log entry, just gone. The fingerprint matches a known rough patch in fresh NVIDIA drivers when the engine hands them a big pile of new visuals all at once.

  • At Supersonic, picking a difficulty used to dispatch every rival's opening routes — up to twelve fresh route lines, airplanes, and city pings — into one frame. Casey has rescheduled the boarding calls: rivals now establish their first routes one frame at a time, giving the renderer a moment to breathe between arrivals.

  • Same number of opening routes, same first month, same rivals on the board. Just less of a stampede through the gate.

v0.4.3.20 — Casey Files a Flight Report for the Tutorial Button

  • A player reported that the game vanished on them right after they clicked Resume Tutorial mid-campaign. No stack trace, no shutdown line, nothing — the kind of crash that's hardest to chase because it leaves no breadcrumbs. Casey hates that. So Casey stamped breadcrumbs into the Resume Tutorial path. Next time anyone hits this, the diagnostic log will show exactly which chapter and step they were trying to resume to, and whether the tutorial bookkeeping looked sane when they clicked.

  • Also: a stack of belt-and-braces guards on every tutorial card node the resume path touches, so if anything's been freed underneath, the click logs a clean error and bails instead of taking the whole airline down with it. And if your saved tutorial position points at a chapter that no longer exists in this build, the game now restarts you at chapter 1 instead of staring at the floor.

More from SkyChart: Airline Executive Playtest

Other announcements

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In-game event10 Jul 2026SkyChart Patch Notes v0.6.46.7 to v0.6.100.1v0.6.100.1 - Casey Stops Buying Gates Behind a Closed Border · On a Cold War realism run, trying to open a route across a closed border used to charge you for the airport gates first and only then tell you the flight can't happen — leaving you holding gates you didn't want. Casey moved the border check to the front of the line. Now you get the heads-up before a single gate is bought, on both th…Game update1 Jun 2026SkyChart Patch Notes v0.4.3.34 -> v0.6.46.6Casey Comes Up For Air It has been a while, CEO! Casey put his head down, the studio went quiet, and a whole lot of airline turned over in the meantime. This is the catch-up post for everyone on the Playtest branch, and it is a big one. The short version: your rivals grew up, you can paint the fleet, every campaign is now its own little world, and the money got a great deal more interesting. A…In-game event12 May 2026SkyChart Patchnotes v0.2 -> v0.4SkyChart v0.3 + v0.4 — The Big Catch-Up Casey's been at his clipboard for the better part of a year. The pile of patch notes finally needs a summary. Here's what's actually different in the cockpit. The Aerobiz Depth Pass (v0.3) · Multi-stop routes. Open A → B → C chains where direct flight is out of range. Each leg has its own demand math, transit rings on the map, and a wizard panel that pre-…