
Hello, this is BBokGames.
Here are the patch notes for v0.1.0.
[Unit Skin System]
- A variant skin has been added for every unit.
- In PVE mode, variant skin units have a low chance of spawning.
- Defeating a variant skin unit will unlock that skin.
- Variant skins are cosmetic only and do not affect stats.
[Arena Overtime]
- When Arena battle time expires, the side with more remaining units wins.
- If the remaining unit count is equal, the winner is determined by total remaining HP ratio.
[Arena Rule - Opponent Field Placement]
- Units can now be placed on the opponent's field.
[Trial Blessing Reroll]
- Added the ability to reroll blessings in Trial for 2 coins. (1 reroll per round)
- Fixed an issue where Yeti's projectile was firing abnormally.
- Fixed an issue where the Poison element toggle was not visible in deck editing at certain resolutions.
- Improved Private Room networking.
- Applied localization to Arena matchmaking.
- The opponent's used cost is now displayed at the start of Arena battles.
- Changed Royal Mage's skill motion.
- Improved the Kill Log UI.
- Adjusted blessing icon sizes.
- All blessings in Trial can now be obtained multiple times.
- Changed Gloopy's English name from Honey Slug to Gloopy.
[Arena]
- Placement time: 30 → 20
- Battle time: 45 → 30
[Arena Rule - Battle Time Reduction]
- 30 → 15
[Trial]
- Deployment preparation time: 45s → 30s
- Battle time: 80 → 75
- Boss HP multiplier: 8.5 → 5.5
- Bosses are now immune to CC effects.
[Hero - Buff]
- Warrior Attack: 70 → 90
- Archer Attack: 50 → 70
- Healer Attack: 32 → 45
[Units]
- All 3-cost unit personalities have been changed to Hasty.
[Blessings]
- (Epic) Pushback knockback distance: 1.2 → 0.8
- (Common) Extended Formation deploy cost limit: 7 → 5
- (Epic) Increase Request deploy cost limit: 12 → 10
- (Legendary) Endless Legion deploy cost limit: 20 → 16
Thank you!