Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Save the Forest PlaytestNewsNotes for version 0.35
Game update

Notes for version 0.35

Save the Forest Playtest · published 19 Apr 2026, 15:23 UTC

All newsPlayers around this dateRead on Steam
  • Fixes some small bugs and potentially a big bug that caused the game to crash on battle start
  • Progression bug fixed where side quests would appear every battle
  • small balance changes heh
More from Save the Forest Playtest

Other announcements

All news
Game update8 Aug 2026Test build 51 - Break everything in the last minuteTest build 51 introduces the following, not-at-all-likely-to-break functionality: · Moves can now be reset. This is forfeit as soon as an attack happens · The fairies now grant 1 complete reset of each battle · A bunch of updated graphics, including the state transition banners in battle · New tutorial messages (some more to come I think...)Game update30 Jul 2026Test Build 48All right the curses should be enabled nowGame update30 Jul 2026Test build 47 - Morgathrax cursesTest build 47 adds difficulty levers after beating the last boss! Sadly... It doesn't add the last boss. So build 48 will enable the difficulty levels for playtest purposes.