Hi everyone!
It's finally time to show our cards, er… dice!
We're officially launching into...
Here’s a glimpse of what’s coming in 1.0:
A new Character (more on her below!)
Level Progression for each character!
New Codex Entries for characters and enemies!
A new Final Boss!
Difficulty D8!
And much more, including a True Ending quest!
If you’re interested, make sure to follow the Die in the Dungeon page to stay updated as we reveal more over the coming days:
It's finally time to formally introduce Nera, the newest Dice Knight entering the dungeon!
Nera is a young Dice Knight with a lot of potential, trained under Cinder for years. She's shy and tries to avoid direct conflict whenever possible, a trait that can make life difficult for a knight...
One day, Cinder's sudden disappearance pushes her to leave her post and search for her master. All clues lead to the dungeon, so that's where she's headed.
Nera's starting relic, Broken Memento, introduces a new modifier that reflects her personality: Parry! This modifier fundamentally changes the way your block behaves, letting you not only absorb damage, but also reflect some of it back! Nera starts with lower HP than other characters, so focusing on defense is key. If you play carefully, you can deal significant damage while coming out of fights unscathed.
Her board is based on Cinder's, with a few tweaks of her own to extend the range of targeting dice (it's all about distance with her!). Her starting deck reflects her playstyle, with a stronger focus on blocking and boosting other dice on the board. Want to take a peek? Here: 👇
But you might be wondering: what about her second initial relic? Well, it's called Unrestrained Potential and... if you want to know how it works, you'll have to unlock it in-game first!
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That's all for today. Stay tuned for more 1.0 reveals very soon, you don't want to miss what's coming!
Thank you for playing! 🐸💚
- the ATICO team