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Antimatter DimensionsNews2 Year Anniversary Update
Major update

2 Year Anniversary Update

Antimatter Dimensions · published 17 Dec 2024, 22:16 UTC

All newsPlayers around this dateRead on Steam

Hey Everyone,

It’s been two years since the release of Antimatter Dimensions on Steam. Since then, Reality has been released on Mobile, and changes have been made across web and mobile versions. This update aims to bring the Steam version up-to-date with the other two versions.

Once again, thank you for playing Antimatter Dimensions!

Major things:

  • Added a new perk
  • Added Android testers in credits

Additional QoL and information:

  • Study Presets now carry over when you start over, and Companion Glyph will not leave you too
  • Swapped cel2 and Perk shop unlocks
  • TS131 now has an additional effect
  • Enter key now works in autobuyer inputs to apply changes
  • Reward of achievement 118 now improves Sacrifice autobuyer
  • Glyph preset settings are now including/increased by default
  • Glyph recycle now checks the Glyph effects with Glyph level set in Reality autobuyer
  • Added a new cel7 upgrade mimicking EM40
  • Added a show all tabs button in tab modify modal
  • Added a display when Auto EC is disabled by requirement lock
  • Added an option to swap symbol and border colors on Glyphs
  • Added a functionality to change the visible resource on Modern UI
  • Added a new modal for adjusting exponent notation formatting more flexibly
  • Automator now ignores blackhole command while it is being disabled
  • EM1000 requirement is now Eternity in 5 seconds or less
  • Study tree will now automatically respec when exiting an EC
  • Disabled a rebuyable TP upgrade in cel7, because it caused confusion to many players
  • Rebalanced 3rd milestone of 5th bar due to the above upgrade deletion
  • Various minor text changes
  • Added a Spent TT as an Automator currency
  • Added a cel 5 symbol to the celestial Glyph cosmetic set

Minor UI Changes:

  • Adjusted perk layouts for new DAB perk
  • Made Glyph sorting order consistent in showcase modal
  • Added light and dark Glyph rarity colorblind palettes
  • Improved wording of BI upgrades
  • Added rounded corners to some buttons
  • Adjusted a cel 3 symbol size in the Glyph cosmetic
  • ID and TD purchase buttons are now less often to shrink
  • IC rewards are now always visible even if it was not completed yet
  • Disabled Sacrifice button if you unlocked Achievement 118 and Sacrifice Autobuyer is enabled
  • Adjusted various minor UI glitches

Bugfixes:

  • Fixed link to Synergism
  • Fixed tooltip in TD tab
  • Fixed offline progress bug
  • Fixed Glyph Rarity color bug in popup
  • Fixed automator pause command ticking wrongly
  • Fixed a NaN display bug with certain autobuyer inputs
  • Fixed some buggy behavior for saves without START perk
  • Fixed TS192 gave console error while it is being disabled
  • Fixed wording on cel7 dilation modal claiming that EP will not be gained
  • Fixed ! not being parsed properly when used in study strings in automator scripts
  • Fixed Max All TD button not behaving properly with an active Telemechanical Process lock
  • Fixed Effarig Glyphs in presets were messed up bug because of the internal format change
  • Fixed Glyph preset did not pick the highest level Glyphs while level:increased is selected
  • Fixed remnant count not being properly reset when entering cel7 dilation with animation on
  • Fixed EC TT cost being calculated incorrectly when using EC! functionality and tree respec simultaneously
  • Fixed constant data not being properly carried over on full completion and migrated data on saves affected by this bug
  • Fixed a BH pulse does not apply during offline progress
  • Fixed a BH inversion is active while it is being disabled
  • Fixed a BH inversion slider is visible while it is being disabled
  • Removed duplicated achievement page text on Design theme
  • Prevented offline progress from going above the 1e6 limit that the options menu has
  • Fixed tpyo of the century
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In-game event28 Jan 2023Game Updates 12/17-1/28Hi Everyone! We’ve made quite a few adjustments, bug fixes, and additions over the past month and a half. We wanted to make sure to post here for those users who may not have access to our Discord. In this current patch: Spoilers tags for Reality related content Balance changes: · EC4 infinity requirement scales slower (50M => 25M per tier) · EC11 goals have been reduced by e50 on all tiers · I…Steam news17 Dec 2022Antimatter Dimensions - The Reality Update + Steam releaseAfter 4.5 years, the update is here. I want to thank everybody who has helped me and participated in the making of the update, you can see a list of credits either when you beat the game, or through the info icon on the top right. The changelog is too long to include here, you can find it in the same modal as the credits, but here's a shortened list of all the major stuff: · The Reality prestig…