Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
TombwaterNewsTombwater is on Sale and got a Big Update!
Community

Tombwater is on Sale and got a Big Update!

Tombwater · published 14 May 2026, 17:11 UTC

All newsPlayers around this dateRead on Steam

Howdy Gunslingers,

It has been an awesome month since we launched Tombwater, with no shortage of Eldritch horrors haunting our screens. We have some exciting updates to share with you today, including our current sale, accolades trailer, a bundle, and a meaningful patch.

Tombwater Sale & Hunt The Night Bundle

If you have been thinking about checking out Tombwater, we have a 20% off sale from May 14-19th. 

And, if you can’t get enough of top-down soulslikes set in dark fantasy worlds…we have just launched a bundle with the iconic Hunt the Night & Tombwater, with an additional 20% off. 

Your Reviews

We are overwhelmed with the highly positive fan and media feedback. Tombwater currently has a Metacritic score of 87 and a 92% player score on Steam! We cannot thank you enough for enjoying Tombwater. If you like the game and haven’t yet left a review, please consider doing so as it really helps us get recommended to new players.

Now, Patch V1.07 is Here!

We’ve just released our biggest patch to date! The two main goals of this patch were to fix bugs and to better balance the difficulty through Tombwater.

Through your feedback, we saw that late-game bosses could too easily be defeated, which resulted in some underwhelming battles against what should be our gnarliest bosses. While early game is largely unaffected, the biggest change from this patch will noticed by players who were stacking many bonuses in later parts of the journey. This aims to give players the experience we had always intended for Tombwater. In addition to these changes, we have also added some quality of life improvements to the map to help players better navigate. Further map improvements are still under evaluation.

If you want to stay plugged in with the latest on Tombwater, have any questions about the game, or want to meet other soulslike game enthusiasts, feel free to join our Discord or follow us here on Steam.

https://discord.gg/Dre7rNFqYt

-Tombwater Team

Patch V1.07 Notes

New Additions🔥

  • Added unique sprites for human enemies in Blackbark Forest

  • Added several more marker options to the map screen 

  • Added a new attack for Visceral-type enemies which causes the player to accumulate Madness

  • Added a new “explosive” damage type

Fixes🔧

  • Fixed a bug that caused the Stamina bar to stop working mid-combat

  • Fixed a bug where dying or quitting out immediately after picking up a Charm Stone could result in losing the Charm Stone 

  • Fixed a bug where the Bullwhip and the Moth Swarm spell could continue to hit enemies after death

  • Fixed a bug where being “knocked down” by an attack while mid-dash could result in becoming stuck in place

  • Fixed a bug where falling off a specific cliff in the Silver Mines can trap you in a loop of falling forever

  • Fixed a bug that prevented the tutorial for Wraith Dash appearing correctly when it was supposed to

  • Closed off a few areas where players could dash into places they’re not supposed to

  • Made the stalker enemy in Silver Mines immune to the bleed status

  • Remapping the “Interact” button no longer results in issues when trying to let go of a pull-chain

  • Fixed a bug where players could become stuck after viewing a cutscene in Vauxhall Estate

  • Fixed a small gap in collision that could allow players to exit the map in Deep City and Blackbark Forest

  • Fixed an issue where the Homeward Coal could be used between some boss phases

  • Fixed a sequencing error where completing Mining Camp early caused Amos’ hints to direct you towards Vauxhall Estate instead of Presidio Alto

  • Fixed a bug where the Training Dummy outside Tombwater Station was not accurately reflecting some damage buff sources

  • Fixed a bug where The Candlesmith could give you her spell eye reward twice 

  • Fixed a bug where the “???” progress bar could become stuck on screen if the player only partially completes the transition to the true ending boss

  • Fixed a bug where repeatedly interacting with the puzzle statues in Argent Cathedral no longer causes a visual error

  • Fixed a bug where the ending cutscene no longer brings Leonard back from the dead

  • Fixed an issue where using the Leech spell against bosses could result in a visual error

  • Several minor fixes to incorrectly layered background art assets

Balancing⚖️

  • Implemented a large change - Previously, all sources which improved damage output were multiplicative, which caused them to stack together in a too-powerful way. Now, these sources have been adjusted to be additive to provide the experience we had actually intended. Ember Level, Charms, Potions, etc. can still be combined in order to create a strong damage bonus, but it should be significantly less easy to become overpowered and ‘break’ high-end abilities through the later sections of the game. 

Charm Changes

  • Gambler’s Charm: Drawback has been changed from “take increased damage” to “disables use of the Healing Flask” 

  • Adjusted charm slot cost for a variety of charms 

Spell Changes

  • Increased cast time for Blood Bullet, Enchant: Body, and Enchant: Mind spells 

Boss Changes

  • Misbegotten Mass now takes less damage outside vulnerability windows

  • Misbegotten Mass  projectiles have now been lowered in some of his attacks

  • Decreased Misbegotten Mass “burn” attack damage 

  • Changed HP scaling for Mad Stagecoach Driver and Raven Hunter (2nd phase)

Misc Changes

  • Increased Emmaline’s fee to upgrade the quantity for stat-increasing potions

  • Changed consumable explosives from “physical” damage type to a new “explosive” damage type

Other⚙️

  • Made a number of level design changes to simplify the process of turning on the Furnace and Steam Gates in the Mining Camp

  • Made a number of level design adjustments to Central District and Canyon Settlement to hopefully direct players more clearly through critical areas

  • Slightly adjusted the appearance of Central District on the map screen to be a less abstract representation of the building locations

  • Tweaked the design of the puzzle tent in Abandoned Circus to prevent players from failing to notice the interactable pull-chain

  • Changed description text for Silver Hall Badge and Spellfocus charms

  • Adjusted the volume of several SFX that were reported to be too loud/harsh

More from Tombwater

Other announcements

All news
Community25 Jun 2026Tombwater x Blasphemous, Summer Sale & Coming UpdatesTombwater Is 25% Off In Steam’s Summer Sale We're offering a 25% discount on Tombwater through the Summer Sale. If you've been lurking on the outskirts of town, now is the time to catch the train into Tombwater station! Tombwater x Blasphemous Bundle We're so excited to bundle Tombwater with the acclaimed dark Metroidvania Blasphemous! Hack'n slash through Cvstodia in Blasphemous or take on a W…In-game event9 Apr 2026April 9th, 2026 - Update v1.0.2Howdy Gunslingers, It's been one week since you all first stepped into the cursed streets of Tombwater, and we've been blown away by the response. We've been reading all your feedback and today we're dropping our first major post-launch update. We’ve squashed some bugs, balanced out a few things on the combat side, and made a few other changes to make your time in Tombwater all the more enjoyab…Community8 Apr 2026Gunslingers Travel to Tombwater In Record Numbers 🤠Howdy! We want to thank every player who has ventured into Tombwater since we opened the town gates. It’s so exciting to see you all fighting through the streets, uncovering town secrets, and refusing to let the monsters break you down. Tombwater has been a labor of love, only fulfilled by reading all of the deep player engagement and positive feedback. To those who have left reviews, made vide…