In this patch, I focused on adding new items so that combining them into interesting builds would be easier. By the way, I added new character classes.
In the next patch I want to focus on QoL, NPCs and locations. Most likely, the next update will be the last, or one of the last of version 0.3.X.
- Added 43 new items (226 → 269)
- Added 3 new Player Classes: Gladiator, Tracker and Alchemist
- Increased all classes stat pool from 5 to 8 so the each character is more specialized in some stats
- Added new Cursor Texture for Gamepad and Regular Mouse
- Now you can move around meta progression window using WSAD and Gamepad stick
- Reduced cost of Key to 30 (50 → 30)
- Hired characters have the same appearance when moving to next stage
- Updated some environment textures
- Updated some UI Textures and size
- Reduced game size by ~30mb
- Fixed bug where smaller text was blurry
- Fixed DunHero on Ultra Wide resoultions
- Fixed bug where when pressing Interaction button quickly you could pass multiple stages at once
- Fixed bug where on player death there were two damage texts
