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NEXORIANewsUpdate 1.6: FOR STABILITY!
In-game event

Update 1.6: FOR STABILITY!

NEXORIA · published 25 May 2026, 00:23 UTC · build 23390184

All newsPlayers around this dateRead on Steam

Stability & Crash Fixes

  • Fixed a crash when navigating the cursor after all enemies are defeated

  • Fixed a crash when enemies try to attack with no players alive

  • Fixed a crash when enemies attempt to heal with no allies remaining

  • Fixed a crash related to the interrogation system when no target exists

  • Fixed a crash caused by division by zero for units with 0 Agility

  • Fixed a crash when using the zombie resurrection spell on invalid targets

  • Fixed a memory leak where card deck data was never cleaned up between battles, causing performance degradation over long sessions

Gameplay Bug Fixes

  • Fixed Invisibility effect lasting forever instead of expiring after its duration

  • Fixed the "Convinced" debuff permanently disabling enemy attacks instead of wearing off

  • Fixed the "Disgust" debuff permanently slowing units even after it expired

  • Fixed Speed and "Attack Again" effects canceling each other out

  • Fixed toxic rain weather not properly applying poison ticks

  • Fixed weather effects sometimes not applying to players

  • Fixed consumable items corrupting the Hunger stat when used in battle

  • Fixed heroes losing all HP when any party member is destroyed, even if they were still alive

Balance Changes

  • Rage damage multiplier reduced (x3 → x2)

  • Invisibility damage bonus reduced (x2.5 → x2)

  • Stealth + Defense combo bonus reduced (x2.5 → x2)

  • Enemy mana is now capped at 20 (same as player), preventing infinite scaling in long fights

  • Invisibility perk (Perk 4) now grants 15 seconds of stealth instead of being nearly instant

More from NEXORIA

Other announcements

All news
Game update19 Nov 2024Game crash fixesA little more.Game update31 Oct 2024Steam achievements fixNow it should work.Game update26 Oct 2024One bug fixedFixed crash with error Object_object10_Step_0