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KOOO TO JUMP!NewsπŸ” Roadmap to Next Fest β€” Demo Page June 1, Playable June 15
Community

πŸ” Roadmap to Next Fest β€” Demo Page June 1, Playable June 15

KOOO TO JUMP! Β· published 21 May 2026, 17:18 UTC

All newsPlayers around this dateRead on Steam

Hey jumpers! Two big dates just landed on the calendar, and we want you in the coop for both of them. Here's the road from now to the first time the world can actually play KOOO TO JUMP!

June 1, 2026 β€” The demo gets its Steam page

On Monday June 1, the KOOO TO JUMP! Free Demo gets its own Steam store page. No download yet β€” but the demo gets its own home, its own wishlist button, and a clean link to share with friends. Everything we show off in the two weeks after that lives on this page. The platformer where your dignity dies before your character does β€” now with its own real estate.

June 15, 2026 β€” Playable at Steam Next Fest

Two weeks later, on Monday June 15 at 8:00 PM GMT+3 β€” exactly when Steam Next Fest opens β€” the demo goes live and you can finally launch yourself off a virtual cliff with your own voice. The demo is free for the whole Next Fest week, and yes, it ships with full gamepad support for everyone whose dignity (or roommate situation) won't allow public squawking.

What's in the free demo

A trial-size slice of the full game β€” designed to fall in love with, fall on your face in, and decide whether your neighbors deserve what's coming next:

  • 19 camera zones of pure pain β€” a hand-crafted opening slice of the full game's interconnected, foddian-style map. No traditional levels β€” just one continuous climb.

  • Voice control with the 5-level "KOOOOO" sustained charge β€” you don't need to scream louder, just longer. Belt one out, ride it through 5 distinct jump strength levels, and pray.

  • Gamepad support β€” the same brutally precise platforming, minus the barnyard vocals. Switch between dignity and absolute shamelessness at will.

  • Practice Mode with strategically-placed checkpoints through all 19 zones, so you can learn the layout before attempting a clean run.

How to help before the demo lands

The single most useful thing you can do right now is a wishlist β€” Steam's algorithm watches wishlist momentum going into Next Fest more than almost anything else, so one click genuinely helps the coop. And if you want a peek behind the curtain β€” or just somewhere to share your worst rooster impressions β€” join our Discord server. Build feedback, behind-the-scenes peeks, and Next Fest live moments all happen there.

The demo is just the beginning. The full game has all 60 camera zones, 27 deranged achievements, and the global leaderboards where the world will see who the real chicken is.

Mark the calendar. Two dates, one demo, one Steam Next Fest. See you in the coop. πŸ”

β€” Tzavis Studio

More from KOOO TO JUMP!

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Community3 Jun 2026πŸ” The Demo Is OUT NOW β€” Play KOOO TO JUMP! Free, TodayHey jumpers! Change of plans β€” and for once, a good one. We told you the demo would be playable on June 15 at Steam Next Fest. We couldn't wait. The KOOO TO JUMP! Free Demo is playable right now . Go scream a chicken off a cliff. It's live β€” go play (yes, today) The demo page got its wishlist button on June 1. Today it gets the button that actually matters: the Install one. No countdown, no wai…Community1 Jun 2026πŸ” KOOO TO JUMP on Steam Deck β€” Voice, Gamepad & ProtonYes, you can crow at a handheld in public. KOOO TO JUMP runs on Steam Deck today β€” through both Valve's Proton layer and a dedicated native Linux build. Valve hasn't put it through their official Steam Deck review yet, so it still shows as Unknown β€” but in our own hands-on testing it plays great. Here's exactly what to expect before you start losing your dignity on the bus. How it plays on Deck…Community25 May 2026πŸ” Playtest Signups Closed β€” Thank YouHey jumpers! As of today, public playtest signups for KOOO TO JUMP! are officially closed. Over 500 of you downloaded the build and started screaming at your monitors β€” and honestly, that's more voices in the coop than we ever expected. Thank you. Every rage-quit, every weird-mic bug report, every "why is there only one checkpoint" message β€” it all shaped the game. You helped us ship four playt…