
This update focuses on resolving a blocking issue in the Demo related to introducing Mending Flowers. These fixes and balance updates are now available on both the Demo and Main Build. The Demo version also includes all recent updates from the main branch.
━━━━━━━━━━━━━━
🛠️ LEVELS
━━━━━━━━━━━━━━
• Fixed Morning Flower not being granted in B2
• Fixed cases where Dryad unroots to an incorrect position when greeting Archer in F2
• Prevented a softlock when popping Mending Flower and Totem Flower during tutorials
• Updated G1 instructions to “Continue without Solar”
• Added handling for cases where the player Wisp is not at the intended location during the cinematic in G2
• Moved Step Expansion relic closer to the left side in D5
━━━━━━━━━━━━━━
🛠️ ENEMY BEHAVIORS
━━━━━━━━━━━━━━
• Fixed Firebally unintentionally bouncing off bubbles
• Fixed awkward movement of Wall Huggers along the Elder Tree
━━━━━━━━━━━━━━
🛠️ FINAL BOSS
━━━━━━━━━━━━━━
• Fixed the final boss not firing its laser blast at the Obelisk
• Fixed the final boss immediately updating Wisp Aggro if exposed during an ability cast
• Prevented the main eye from being targetable after the current phase is defeated
━━━━━━━━━━━━━━
🛠️ RELICS & VISUALS
━━━━━━━━━━━━━━
• Sorted Honorhelm graphic in front when falling off Wisp
• Improved Sniper charge rate by doubling its speed
• Reduced cost of Obsidian Affinity
• Fixed Hoverbubbles not applying auto-hover while holding the jump key
• Totem Flowers now fully play their animation while in cooldown
• Fixed Refined Crystals granting more charges than intended
• Updated Adamant Spine attack visuals and adjusted its damage and attack radius