Patch 1.0.1 — Changelog
Game Balance and Gameplay
- Mechanic difficulty increase: Health recovery occurs every 5 levels, damage from worms has been doubled.
- Artificial intelligence behavior: Characters Mushroom Picker and Hedgehog now completely ignore wormy mushrooms.
- Bug fixes: Seed generation issues resolved, tree spawning mechanism fixed, and a vulnerability in the safe zone patched.
- Achievement correction: The "Get Eaten" achievement is now awarded exclusively upon death, not for every bite.
Interface and HUD
- Game screen: The death camera interface is now always active. Level format changed (001/100).
- Menu improvement: Exit confirmation window added, navigation elements updated, "Test Options" button added, and redundant hints removed.
- New elements: Interfaces for new tutorials, location selection, and microphone testing have been integrated.
Sound and Network
- Voice chat: Voice monitoring activated in single-player mode and microphone test added.
- Sound fix: Issue with excessively high pitch upon game launch resolved.