Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Bookmark HeroNewsBookmark Hero Is Heading to Frosty Games Fest 2026
Steam news

Bookmark Hero Is Heading to Frosty Games Fest 2026

Bookmark Hero · published 16 May 2026, 02:56 UTC

All newsPlayers around this dateRead on Steam

Hello Adventurers! I'm very excited to finally announce that Bookmark Hero will be featured during the 2026 Frosty Games Fest on Steam as part of the official Summer Game Fest programming.

The Bookmark Hero demo will officially make its debut during the showcase broadcast on June 7 at 8AM AEST, alongside over 50 games from developers across Australia and New Zealand.

This is a major milestone for the project, and I’m incredibly grateful to have the opportunity to share Bookmark Hero with a wider audience. A lot of work has gone into building its world, systems, and gameplay, and I’m looking forward to seeing how players engage with it once it’s live.

When the showcase begins, the demo will be available on Steam for everyone to try. I would genuinely love to hear what you think, whether that’s feedback, impressions, bug reports, or simply your favourite moments from your adventure.

If you want to stay updated, you can follow or wishlist Bookmark Hero on Steam, or join the Discord to keep up with development and updates as they happen.

Thank you to everyone who has supported the project so far. Your encouragement, feedback, and excitement have helped keep development moving forward every step of the way.

I’ll have more to share soon. Adventure awaits! ːalbionswordː

More from Bookmark Hero

Other announcements

All news
Major update10 Oct 2026Big Update 0.4.0Hello Adventurers! A big update has just landed. Bookmark Hero 0.4.0 brings ranged and magic combat, fishing, food, and a more complete tutorial. Updates and Changes - Ranged combat is in. Craft bows and arrows, and wear a full set of leather armour. - Magic combat is in. Craft staves and wear a full set of cloth armour. - Spin fibre into thread on the spinning wheel, weave it on the loom, and…In-game event22 Aug 2026Online Update 0.3.0Hello Adventurers! The Online Update has just landed. Bookmark Hero 0.3.0 is about sharing the world with other players, and taking your heroes with you when you switch machines. Updates and Changes - Other players are now visible in your world while playing (optional toggle in settings). - Log book updated with Friends list added to see other Steam friends who are playing. - Steam Rich Presenc…Game update16 Aug 2026Minor update 0.2.1- Added Leather Cowl for ranged skill. - Updated core engine to 4.7. - Fixed flashing hero hover label bug. - Fixed health bar not properly updating after switching hero. - Fixed quest info tab not updating properly after switching hero. - Fixed flashing inventory grid bug. - Fixed a bug where hero would get stuck in a chopping loop if they were too low level for tree.